Well ... you can create more colors by just switching the palette of the screen faster than the eye can handle it.
Tommy Cathodic has more fovorites than Señor Moreno. He linked it here, but did not tag it properly.
> Have all your entries submitted by end of the day on Tuesday, April 21st, 2020.
Which timezone? UTC?
You should also tag "Experiment with Water", if you wanna show up on the linked search on the challenge
C with GBDK
This creates GameBoy (Color) ROMs and those run everywhere, emulators run (pc, android, browser...)
Zoria tileset and blowhard 2 are awesome, indeed.
I played a bit with animations through palette switching: https://opengameart.org/content/experiment-with-cycling-water
I'm a bit confused since the knights aren't 16x16
you might want to use an already animated nude base body.
https://opengameart.org/content/tiny-16-basic (16x16)
http://lpc.opengameart.org/static/lpc-style-guide/assets.html#characters-and-base (32x32)
https://opengameart.org/node/67861 (24x32)
I like the style
Well ... you can create more colors by just switching the palette of the screen faster than the eye can handle it.
Tommy Cathodic has more fovorites than Señor Moreno. He linked it here, but did not tag it properly.
> Have all your entries submitted by end of the day on Tuesday, April 21st, 2020.
Which timezone? UTC?
You should also tag "Experiment with Water", if you wanna show up on the linked search on the challenge
C with GBDK
This creates GameBoy (Color) ROMs and those run everywhere, emulators run (pc, android, browser...)
Zoria tileset and blowhard 2 are awesome, indeed.
I played a bit with animations through palette switching: https://opengameart.org/content/experiment-with-cycling-water
I'm a bit confused since the knights aren't 16x16
you might want to use an already animated nude base body.
https://opengameart.org/content/tiny-16-basic (16x16)
http://lpc.opengameart.org/static/lpc-style-guide/assets.html#characters-and-base (32x32)
https://opengameart.org/node/67861 (24x32)
I like the style
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