Cool. I'd be very selective about what you pull from my fork as I've broken at least as much as I've added. :P
I've got palette drag-and-drop mostly working nicely: LMB drag to swap colours, Shift-LMB to replace colours, Ctrl-LMB to move colours, Ctrl-Shift-LMB to insert new colours. Canvas doesn't update properly when using these yet though and there's a strange bug where the drag-and-drop stops working most of the time when the palette is undocked.
I've also added colour slider docks for non-modal colour editing, though they are a bit funky due to error propagation in the RGB/other-colourspace conversion, and replaced the custom colour selection dialog with the Qt standard one, the custom one wasn't working properly for me.
About the transparency, I've thought that what would be nice, rather than having one global palette index as transparency, have a configurable index per layer which renders transparent during compositionas well as a configurable global index that is used as transparent in the fully composed image when exporting. This is basically how GraphicsGale does it and doesn't force an extra palette index which can mess up palette layout. I've added the extra entry to the pix file handling, though yet to actually implement any of the funtionality.
Also reworked the new project dialog to have a preset size combo.
Oh, yes. I find a text-mode browser to be ideal when viewing images-focused sites like this. Greatly readuces loading time and increases rendering speed.
You've got a plenty good enough track record. If you want something it's yours.
You've done plenty to deserve that and more. Send me your e-mail via the contact form and feel free to ask for anything else you may want.
I want to get rid of this stuff. I'd thought it would be snapped up in a hurry?
EDIT:
Added a few more.
This is really sweet.
Something like this integrated with the site to generate colour variations for sumbissions like this would be awesome.
Figure I'll post the latest version since I haven't touched this in ages:
So what's the source of the 3d for this? Did you model them yourself?
I'd be very supect using these given his previous submisssions were just poor renderings of 3d models ripped from games.
These are certainly just poor renderings of 3d models.
80's Sierra looked like this:
Cool. I'd be very selective about what you pull from my fork as I've broken at least as much as I've added. :P
I've got palette drag-and-drop mostly working nicely: LMB drag to swap colours, Shift-LMB to replace colours, Ctrl-LMB to move colours, Ctrl-Shift-LMB to insert new colours. Canvas doesn't update properly when using these yet though and there's a strange bug where the drag-and-drop stops working most of the time when the palette is undocked.
I've also added colour slider docks for non-modal colour editing, though they are a bit funky due to error propagation in the RGB/other-colourspace conversion, and replaced the custom colour selection dialog with the Qt standard one, the custom one wasn't working properly for me.
About the transparency, I've thought that what would be nice, rather than having one global palette index as transparency, have a configurable index per layer which renders transparent during compositionas well as a configurable global index that is used as transparent in the fully composed image when exporting. This is basically how GraphicsGale does it and doesn't force an extra palette index which can mess up palette layout. I've added the extra entry to the pix file handling, though yet to actually implement any of the funtionality.
Also reworked the new project dialog to have a preset size combo.
Oh, yes. I find a text-mode browser to be ideal when viewing images-focused sites like this. Greatly readuces loading time and increases rendering speed.
By that I mean: I am.
Maybe you should consider a different browser.
I use Lynx and it looks perfectly fine.
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