If a mod could orphan this from my account and add me as collaborator that would be cool. Then I can still edit this as necessary and keep my user page for my own work.
Not an issue so much, but it would be nice if the main page of a subbmission had a "last updated" timestamp so you wouldn't have to go to the revisions page to check this. The text of the most recent revision could be nice as well.
My fork is more broken then not, so I wouldn't recommend working from that.
Being morally offended by the broken design of Qt's Graphics View, I started work on an editor (probably for the dozenth time) built around GPU based rendering and image manipulation but that's far from anywhere near usable and I haven't touched it in months.
Awesome stuff.
If a mod could orphan this from my account and add me as collaborator that would be cool. Then I can still edit this as necessary and keep my user page for my own work.
NT-BY (Non-technical attribution)
Not an issue so much, but it would be nice if the main page of a subbmission had a "last updated" timestamp so you wouldn't have to go to the revisions page to check this. The text of the most recent revision could be nice as well.
Being able to filter visual art by the palette used would be handy for finding a cohesive set of assets.
These are pretty awesome.
I wouldn't have thought one could get such variety out of such a simple base.
I didn't hear any mention of indexed-mode image handling.
As far as I'm concerned this is possibly the single most important attribute of a proper pixel editor.
The complete absence of any indexed-mode at all makes this the biggest weakness of Krita as a pixel editor.
Added some half-arsed frames for the characteras and will call this done.
Actually it's named "pixeditor". You've got a superfluous "el" in there.
My fork is more broken then not, so I wouldn't recommend working from that.
Being morally offended by the broken design of Qt's Graphics View, I started work on an editor (probably for the dozenth time) built around GPU based rendering and image manipulation but that's far from anywhere near usable and I haven't touched it in months.
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