Yughues has those art pieces licensed as cco public domain. Anything in the public domain is free to use or sell or do pretty much anything you want with it. The person selling this isnt doing anything wrong. I dont condone selling public domain material but people do it all the time and its legal. If you dont want that to happen then the artist would have to change the license to something other than public domain.
I dont claim to know the rules or origin of crosses but If you look in most games they will have all types of headstone shapes and monuments except crosses. Crosses are usualy avoided in games it seems. I think that by avoiding crosses you avoid any affiliation with a specific type of religion. Of course do what you wish just what ive noticed.
I like your idea but your making one game into 7 or so games in one go. Nothing wrong with that I just hope you have the experience to code 7 different games. 1 game is hard enough never mind all those you listed in such a short period of time. This would be worthwhile if you had already made all the mini games then all there was to it was connecting them together. I know you said one of the last games was chess. That can get absurdley complicated when you start dipping into chess AI. Even if you dont want it too.
The last game I saw that did this had a shop keeper order list. You had to order your supplies and it took two to three days to get your order in. Some items sell better then others. Have to make sure you order enough of what's selling and not too much of another. Also need new items in the shop occasionally to keep paytrons interested. You had limited money so you can't just order a bunch of crap. It's a careful balance to what's on order and what hasn't sold yet. You had to pay the price for the item on the list but it was up to you to decide how much to sell to make a profit. Stuff to expensive customers may go elsewhere. Also there are people who are just plain cheap and won't pay much of anything.
There is a spelling error on the 5th image down game example in the upper left hand corner. It's spelled destroy.
I dont need your services but your logo is very cool looking.
Yughues has those art pieces licensed as cco public domain. Anything in the public domain is free to use or sell or do pretty much anything you want with it. The person selling this isnt doing anything wrong. I dont condone selling public domain material but people do it all the time and its legal. If you dont want that to happen then the artist would have to change the license to something other than public domain.
I think the icecream icon is jamming to the tune.
you might want to check and see if battle for wesnoth has something you can use. I think it has all those you listed animated.
hes wearing spandex pants from the 80s. He must be a baddie.
The yellow guys are clearly Boston Bruins players :)
I dont claim to know the rules or origin of crosses but If you look in most games they will have all types of headstone shapes and monuments except crosses. Crosses are usualy avoided in games it seems. I think that by avoiding crosses you avoid any affiliation with a specific type of religion. Of course do what you wish just what ive noticed.
I like your idea but your making one game into 7 or so games in one go. Nothing wrong with that I just hope you have the experience to code 7 different games. 1 game is hard enough never mind all those you listed in such a short period of time. This would be worthwhile if you had already made all the mini games then all there was to it was connecting them together. I know you said one of the last games was chess. That can get absurdley complicated when you start dipping into chess AI. Even if you dont want it too.
The last game I saw that did this had a shop keeper order list. You had to order your supplies and it took two to three days to get your order in. Some items sell better then others. Have to make sure you order enough of what's selling and not too much of another. Also need new items in the shop occasionally to keep paytrons interested. You had limited money so you can't just order a bunch of crap. It's a careful balance to what's on order and what hasn't sold yet. You had to pay the price for the item on the list but it was up to you to decide how much to sell to make a profit. Stuff to expensive customers may go elsewhere. Also there are people who are just plain cheap and won't pay much of anything.
Pages