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@pennomi: I tried to do a
Monday, July 16, 2012 - 10:51

@pennomi: I tried to do a cursor, but it looks so bad that i am ashamed to show. Would you be so kind to create a cursor that goes well with this set? Also a drag and a hand icon would be nice as our UI supports drag-drop sorting of lists. If you wish, you may check our current UI in action from

https://sourceforge.net/p/trinlibr/admin/screenshots  

My current task is to write an importer for this UI. 

@dehte: if the one on top of
Sunday, July 15, 2012 - 12:25

@dethe: if the one on top of window would do, I can create any size you like.

Hey, I did the window, it
Sunday, July 15, 2012 - 01:45

Hey, I did the window, it does not look bad. You may add it to the submission if you like.
 

@usr_share: I guess we edited
Saturday, July 14, 2012 - 11:12

@usr_share: I guess we edited the topic at the same time and I pressed ok later than you do. Could you edit it once more for missing sentence.

EDIT: now it seems ok. 

Awesome, I doubled the size
Saturday, July 14, 2012 - 11:10

Awesome, I doubled the size of the preview image.

@Botanic: kintantee's post
Friday, July 13, 2012 - 13:53

@Botanic: kintantee's post does not show up in LPC forum, or in front page in active topics.

Except for its size, its
Friday, July 13, 2012 - 00:24

Except for its size, its exactly what I was looking for. But it seems simple scaling to 2x works perfectly fine.

@Ablu: I did the death for othersides. But north facing one turned out to be pretty bad.

 

 

@Redshrike: Since anyone is
Wednesday, July 11, 2012 - 07:37

@Redshrike: Since anyone is not taking it, will you consider finishing it? Please...

nope still too dark, it can
Wednesday, July 11, 2012 - 07:07

nope still too dark, it can easily be done, download the original from the website and remove them again. I have no edit rights to others posts to do it.

@RainyMirror: It will be an
Monday, July 9, 2012 - 11:59

@RainyMirror: It will be an RTS/RPG combo with unique battle mechanics. You can check the design documents in the SVN. 

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