Well it should support the batch scripting for those who do use dos batch window scripting. Can't the developers just write a proper install program and copy all the necessry files that way
I can change options but I cant even get the program to show anything up in the viewpoints, its all blank.I really don't think much of this, Its described in confusing 3d Blender language. Reading the help section is like trying to read a complicated Progammers Text manual. Its been written for advanced users only.
Its also not user friendly. Delete a new resource you just loaded by hitting the (X) icon and poof, away it dissapears into null space without even a warning like 'Do you really want to delete this resource item Y or N?"
It has layout issues. Everything under resources is just one big long scrollbar menu instead of tabs. and the mini menus which are fixed, can't be docked or floated to customize also have too many options, more scrolling down to try to find things. In the end the program is cumbersome and slow because of these issues.
Well Under scripts, open scripts (THE NEW button is missing so I can't create a new script), There should also be a browse button present when changing the directory paths so I can change to another directory on my hdd but that button is missing also so the program has me stuck at \\res. This engine don't support Batch code Scripts. As my rpg game has over 714 thousand lines of batch code script .I use emeditor to write my batch code with as it can handle huge file sizes.
I would like to use this fountain in my rpg game in certain places around the cemeteries, what are the attribution instructions for this item? I don't have a 3d engine yet, so I just only need the screen shot.
Oh I see, ok, I might change also the spiders as well since I'm making all these tweaks. Here's what its starting to look like.
In the second screen I'm not sure about using this Text Dialog cloud, I used that to try to avoid clashing with the brighter detailed background.. (Well it worked in Dragon Age.)
I'm working on the Undead Soldier and I've started off his single player campaign in one of the cemetries. He will also have his own set of overdrives and not all the undead will be on his side.
But I've run into a problem, I have the guy's skull but not the rest of his body. !! so I had to use a zombie body (temporary) until I can find him a body that will suit, do you guys know where I can find a body to suit this undead soldier?
Here's what I have so far for the undead campaign. You start off in one of the cemeteries. but you cannot leave the cemetery yet to explor the rest of the game world until you first collect up twenty Steel Helments scattered all about the cemetery. Along the way there will be these Silver knights to try to stop you from collecting up the helmets. So that's as far as I've got in starting the undead campaign.
Switching between Party members in the game is now working. I can now switch between the pirate's campaign to play that or swtich to playing the undead soldier's campaign.
If you use the public domain one and the party that owns the other one finds you, with out having discovered the original one, to them your work will look like a "derived work", which is something copyright law does cover.
But they would be wrong to jump the gun if the person got the image not from them but from some other pd source. But what if the site that you credit for the pfd image suddenly goes out of business or goes bankrupt and the link is no more active anymore to show you're got it from a pd source? Maybe this was one of the reasons why this site was set up to avoid these kind of problems as the world economy is changing and things are dissapearing. Don't sound like pd is safe anymore except under Creative Commons.
Now back unto the topic, my interface. Can anything be done to improve the text. at the top of the window?
Well it should support the batch scripting for those who do use dos batch window scripting. Can't the developers just write a proper install program and copy all the necessry files that way
I can change options but I cant even get the program to show anything up in the viewpoints, its all blank.I really don't think much of this, Its described in confusing 3d Blender language. Reading the help section is like trying to read a complicated Progammers Text manual. Its been written for advanced users only.
Its also not user friendly. Delete a new resource you just loaded by hitting the (X) icon and poof, away it dissapears into null space without even a warning like 'Do you really want to delete this resource item Y or N?"
It has layout issues. Everything under resources is just one big long scrollbar menu instead of tabs. and the mini menus which are fixed, can't be docked or floated to customize also have too many options, more scrolling down to try to find things. In the end the program is cumbersome and slow because of these issues.
Well Under scripts, open scripts (THE NEW button is missing so I can't create a new script), There should also be a browse button present when changing the directory paths so I can change to another directory on my hdd but that button is missing also so the program has me stuck at \\res. This engine don't support Batch code Scripts. As my rpg game has over 714 thousand lines of batch code script .I use emeditor to write my batch code with as it can handle huge file sizes.
I already have plenty of axes in my rpg game but not a bloody hatchet. Might give it to the undead Soldier to use, I might use it.
I would like to use this fountain in my rpg game in certain places around the cemeteries, what are the attribution instructions for this item? I don't have a 3d engine yet, so I just only need the screen shot.
How customizable is this engine? Can it handle batch scripting?
Oh I see, ok, I might change also the spiders as well since I'm making all these tweaks. Here's what its starting to look like.
In the second screen I'm not sure about using this Text Dialog cloud, I used that to try to avoid clashing with the brighter detailed background.. (Well it worked in Dragon Age.)
I'm working on the Undead Soldier and I've started off his single player campaign in one of the cemetries. He will also have his own set of overdrives and not all the undead will be on his side.
But I've run into a problem, I have the guy's skull but not the rest of his body. !! so I had to use a zombie body (temporary) until I can find him a body that will suit, do you guys know where I can find a body to suit this undead soldier?
Here's what I have so far for the undead campaign. You start off in one of the cemeteries. but you cannot leave the cemetery yet to explor the rest of the game world until you first collect up twenty Steel Helments scattered all about the cemetery. Along the way there will be these Silver knights to try to stop you from collecting up the helmets. So that's as far as I've got in starting the undead campaign.
Switching between Party members in the game is now working. I can now switch between the pirate's campaign to play that or swtich to playing the undead soldier's campaign.
Can we use that Skeleton picture in an rpg game for undead party member. ?
Still Cluttered? What? I thought i fixed that problem.
If you use the public domain one and the party that owns the other one finds you, with out having discovered the original one, to them your work will look like a "derived work", which is something copyright law does cover.
But they would be wrong to jump the gun if the person got the image not from them but from some other pd source. But what if the site that you credit for the pfd image suddenly goes out of business or goes bankrupt and the link is no more active anymore to show you're got it from a pd source? Maybe this was one of the reasons why this site was set up to avoid these kind of problems as the world economy is changing and things are dissapearing. Don't sound like pd is safe anymore except under Creative Commons.
Now back unto the topic, my interface. Can anything be done to improve the text. at the top of the window?
I might want to use this fellow for a mini boss in my turn based rpg game maybe throw him and some of his his minions in the hotlands reigion.
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