It's the fundamentals I don't understand of OOP yet that's what makes it a headache but I have written 89 thousand lines out of my game in windows script code, its got 8 party members so far in it as well as a few minor party members who only join the party for short period of time, its an rpg sci-fi storyline dialog driven game. The thing is I can produce a game very fast in windows batch language and if it wasn't for the consol refresh graphics issue, would be ok to develop it for that for a simple turn based gme like Orion Universe, but I use it for testing dialog and debugging text and making changes instead. The real 3d game has to still be made in a 3d game engine.once all the text changes are all made first to the script before putting it into a 3d engine.
I just don't have the knowledge to know how to do it in unreal.
So I can't do anything in unreal except to load in models, but can't even get their animations to work in the game, so its best I look for a guy who can code it for me whos got the experience and is willing to help....
Some people in here have told me, to just give up, 3d is just too hard, just tell me to stick to a simple windows script turned based game instead with pictures. Problem is I can display the pictues in the windows console, with insertbmp.exe but soon as another window gets in the way, the graphics get all wiped out off the console window. I want that little issue to be resolved......There has to be a way to refresh the window without wiping out all the graphics when another window is in the way and keep them on the display. and only allows me to clear the graphics when I type the Mode command to force the screen to reset itself to clear the graphics..
For As long as the graphics keep on getting wiped off the display when another window gets in the way and dosen't refresh it again to keep them on the dispaly, then , I can't do a turn based game until this problem with the console screen has been resolved.
And NOBODY yet has stepped in to resolve this refresh windows issue for me. which a simple screen capture and dump program could probably keep the graphics on the screen during a refresh, at least give me a workaround..
Now as for 3d work, yes I have 1 guy already modeling up one of my scenes in the game in Blender, and 1 female voice actor doing some dialog voice over for some female characters in the game. So I'm making some progress the other areas of the game, but not with Unreal Engine code, so I've decided to just code my script in windows script first to get all the dialog storylines right to make all those changes all outside the 3d engine, and then do the 3d Modeling work on the game and worry about finding a coder later for that game engine later becaue its beyond my abilities at the moment..........
Yeah, Certain chords cannot be played on the compuer's keyboard because it just locks the keyboard when I try to, and your keyboard goes 'Bee Beep Beep Beep' until you release the keys again during and then you can play the notes.. and that's why the notes are sticking a bit and the timing is a little off.
The Start Command dosen't suppress the VLC player window unfortunately. and if I can't suppress the window, then it going to interfere with the console becaue there's no screen refresh with INSERTBMP.exe, it just displays pictures in the console but dosen't refresh the screen. Now as for playing mp3 or ogg sounds files in my games, this is bascially what I need it to do.
c:\tess\sound play storm894.mp3
or sound play Spacestation1.ogg if its ogg.
c:\tess
And that's all it should do while playing the sound and can play more than 1 sound at the same time, and the keyboard is all free to type on while the sounds are playing.
Well I may already got a workaround for INSERTBMP's Screen Refresh Console Bug because The screeen needs to be updated when it detects another window in the way.
All I need is a sound program that suppresses all screen output and just plays my ogg or mp3 file by command line only but more importantly dosen't shut down the keyboard controller for too long but keeps it iopen and active while playing the sound.
Because the other programs just lockdown the keyboard all the time when the sound is playing.you can't have that in video games, the keyboard controller needs to be active..
Wow, its freaky hearing my tunes in someone's video game.
the tunes didn't take long to make.
This one could probably become the Tesseract Prime Credits game ending tune.
Are you gonna make any more more of your tech dance tunes similar to only 115 style Snabisch.?
Make only116 Funkslide lol. Oh by the way, What's are lyrics of that only115 tune. ?
It's the fundamentals I don't understand of OOP yet that's what makes it a headache but I have written 89 thousand lines out of my game in windows script code, its got 8 party members so far in it as well as a few minor party members who only join the party for short period of time, its an rpg sci-fi storyline dialog driven game. The thing is I can produce a game very fast in windows batch language and if it wasn't for the consol refresh graphics issue, would be ok to develop it for that for a simple turn based gme like Orion Universe, but I use it for testing dialog and debugging text and making changes instead. The real 3d game has to still be made in a 3d game engine.once all the text changes are all made first to the script before putting it into a 3d engine.
I just don't have the knowledge to know how to do it in unreal.
So I can't do anything in unreal except to load in models, but can't even get their animations to work in the game, so its best I look for a guy who can code it for me whos got the experience and is willing to help....
Some people in here have told me, to just give up, 3d is just too hard, just tell me to stick to a simple windows script turned based game instead with pictures. Problem is I can display the pictues in the windows console, with insertbmp.exe but soon as another window gets in the way, the graphics get all wiped out off the console window. I want that little issue to be resolved......There has to be a way to refresh the window without wiping out all the graphics when another window is in the way and keep them on the display. and only allows me to clear the graphics when I type the Mode command to force the screen to reset itself to clear the graphics..
For As long as the graphics keep on getting wiped off the display when another window gets in the way and dosen't refresh it again to keep them on the dispaly, then , I can't do a turn based game until this problem with the console screen has been resolved.
And NOBODY yet has stepped in to resolve this refresh windows issue for me. which a simple screen capture and dump program could probably keep the graphics on the screen during a refresh, at least give me a workaround..
Now as for 3d work, yes I have 1 guy already modeling up one of my scenes in the game in Blender, and 1 female voice actor doing some dialog voice over for some female characters in the game. So I'm making some progress the other areas of the game, but not with Unreal Engine code, so I've decided to just code my script in windows script first to get all the dialog storylines right to make all those changes all outside the 3d engine, and then do the 3d Modeling work on the game and worry about finding a coder later for that game engine later becaue its beyond my abilities at the moment..........
I can only put together that which I understand.
Yes it is rather dank dark, suited for dark places in game like sewer, old abandon buildings.
Make some more 115only style tech dance melodies Snabisch. I miss those tunes
now getting my beat 'n' shake dance club modelled for my game.
Yeah, Certain chords cannot be played on the compuer's keyboard because it just locks the keyboard when I try to, and your keyboard goes 'Bee Beep Beep Beep' until you release the keys again during and then you can play the notes.. and that's why the notes are sticking a bit and the timing is a little off.
The Start Command dosen't suppress the VLC player window unfortunately. and if I can't suppress the window, then it going to interfere with the console becaue there's no screen refresh with INSERTBMP.exe, it just displays pictures in the console but dosen't refresh the screen. Now as for playing mp3 or ogg sounds files in my games, this is bascially what I need it to do.
c:\tess\sound play storm894.mp3
or sound play Spacestation1.ogg if its ogg.
c:\tess
And that's all it should do while playing the sound and can play more than 1 sound at the same time, and the keyboard is all free to type on while the sounds are playing.
Well I may already got a workaround for INSERTBMP's Screen Refresh Console Bug because The screeen needs to be updated when it detects another window in the way.
All I need is a sound program that suppresses all screen output and just plays my ogg or mp3 file by command line only but more importantly dosen't shut down the keyboard controller for too long but keeps it iopen and active while playing the sound.
Because the other programs just lockdown the keyboard all the time when the sound is playing.you can't have that in video games, the keyboard controller needs to be active..
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