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A game made in two weeks?
Monday, March 24, 2014 - 07:55

A game made in two weeks? Amazing. Even my breakout clone took longer. I sometimes wonder what I do wrong, that my projects take so long :/

 

Very nice!
Saturday, March 22, 2014 - 16:40

Very nice!

"chromatovore / chromatophage
Saturday, March 22, 2014 - 15:52

"chromatovore / chromatophage"

 

Sounds terrifying. I'll reserve that for the final levels. Thanks for the suggestion!

 

 

I wonder if it's a good idea
Friday, March 21, 2014 - 14:43

I wonder if it's a good idea to show the AI's thinking ... in this creenshot there are three states shown "need water", "need a break", "I'm sleeping"

What do you think? Better with or without thinking bubbles?

In the last release, map
Friday, March 21, 2014 - 08:06

In the last release, map creation could crash if an Imp plans to set up its lair inside a well. I had not thought of this special case.

 

If I ever get to design
Friday, March 21, 2014 - 08:03

If I ever get to design indoor locations in my new project, this will make a great wall decoration. Thanks for sharing this for free :)

I have no idea if there is an
Friday, March 21, 2014 - 06:54

I have no idea if there is an official term. In my projects I used the term "overlays" for such, and I think in at least one professional game project it's been called "decals".

 

In another forum someone
Friday, March 21, 2014 - 06:04

In another forum someone pointed me to the Lovecraft story yesterday. I knew that Lovecraft is a horror writer, but I thought an article about the story would be safe to read. Failure, it gave me nightmares last night :/

I've been inspired by an episode of a sci-fi series, but maybe the authors of that episode were inspired by Lovecraft, I assume his story was first.

Thanks for all the suggestions! Now I must see to actually make some monsters for the game ...

Undyed sounds good to me. I
Thursday, March 20, 2014 - 04:37

Undyed sounds good to me. I like games with words, even if that is really difficult for me to do in a foreign language.

Undyed Rider reminds me of the Nazgúl somehow ;)

Thanks for the suggestions!

@MedicineStorm: Thanks :)
Wednesday, March 19, 2014 - 16:27

@MedicineStorm: Thanks :)

 

I feel a bit hesitant to announce this release, although it marks a milestone - one can now travel back and forth between the village map and the dungeon. So I can now to start adding map by map and the other missing features, like the townspeople.

http://sourceforge.net/projects/jewelhunt/files/r010/

I had a few crashes during testing, but I never could reproduce the problems. Looks a bit like a threading problem, and I'll have to investzigate it further. I decided to release it anyways, since it felt "complete" in a way.

 

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