PS: To render isometric views, replace the camera block in the file with the one you have gotten in the symphonium scene.
PPS: Same for the lights. Camera and light definitons are near the end of the file, after all the tetxure and shape definitions but before the actual scene level objects.
This version doesn't exist anymore, I continued to work on it. I should have the newer version of it though. Give me some time to clean up the file and replace all dependencies to other files.
Yes, somewhere deep in the archives the source should still be there. As far as I remember it has dependencies to other files though. I'll try to clean it up and publish it here so you can use it.
Not a game, but used it for an animation project of mine. Thank you for making such a great tune available CC0!
https://www.youtube.com/watch?v=O0p0GAPEY1M
I've uploaded it here. It's a bit messy, cause it was not supposed to be published, but I hope you can use it anyways.
https://opengameart.org/content/laser-cannon-povray-scene-file
PS: To render isometric views, replace the camera block in the file with the one you have gotten in the symphonium scene.
PPS: Same for the lights. Camera and light definitons are near the end of the file, after all the tetxure and shape definitions but before the actual scene level objects.
This version doesn't exist anymore, I continued to work on it. I should have the newer version of it though. Give me some time to clean up the file and replace all dependencies to other files.
You're welcome! And good luck with your project :)
Found it, made it standalone. Published over here,
https://opengameart.org/content/symphonium-povray-scene-file
@SavedByZero Have fun with it!
Yes, somewhere deep in the archives the source should still be there. As far as I remember it has dependencies to other files though. I'll try to clean it up and publish it here so you can use it.
Thanks, makes me happy to hear!
Ah nice! And it's indeed CC0 as well :) Thanks for the link!
I like the ink and quill preview. Is it CC0 too?
Feel free to use them! Good luck with your game :)
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