"She also suggested a uniformed style which she went ahead and made for us."
Am I to understand, then, that the request has been filled, and that Leo's artwork has been rejected?
As this reflects poorly on are organization, you can rest assured that Leo will receive quite the savage beating (as is standard policy regarding interns who do not live up to their outlined goals). My two biggest pet peeves our failure and cats, neither of which will be tolerated from my employees.. especially failure.
I'm afraid I can't give this seminar the wholehearted endorsement that it deserves, since you STILL haven't given a satisfactory answer to Leo's inquiries in the Logos thread - that shows remarkably poor communication skills, wouldn't you say? Of course, if you give Leo's artwork the fair shake it deserves, I could be persuaded to attend your seminar (and bring a good portion of the community here with me - they place a lot of stock in the opinion of business owners like areselves).
@BartK: He's doing as well as expected; his ear still gives him trouble now and then, but he finally got his degree. Last I heard he was doing web design work for a camping gear distributor - talented kid. I hated to see him leave at the end of the semester, but I'm proud I could help him fill out his portfolio and land a good job.
Regretfully, it seems Leo will be unable to work for a little while as he has a mild infection in his wrist. I tasked him over the weekend with taking care of some clerical work, and he got a nasty splinter from the antique side table in my office while feeding old documents into the paper shredder. We thought it was no big deal at the time, but by the end of the day yesterday his forearm had gotten pretty red and swollen; his doctor says he'll be fine with some antibiotics, but he'll need to take it easy until at least April. It truly is a shame as it has completely incapacitated his stylus hand, which is usually rock steady, and this is a pretty big setback for his semester project as well, a faithful small-scale reproduction of Raphael's 'Deliverance of St. Peter'. Unfortunately for us, this also means he'll be unable to perform any design work for a time. Looks like it's relaxation and Cowboy Bebop reruns for poor Leo for the rest of the winter.
My senior staff artists Donny and Mike may be willing to contribute some other logo work in his place, or provide requested updates to this piece if it's accepted (as long as Leo is still credited exactly as he specified above, per the Creative Commons license) - they seemed receptive to the idea at the pizza party I threw for the staff the other night, and are eager to help out if it means Leo's work won't go to waste. He needs his portfolio improved if he's ever going to break out of his shell as an artist, and the other employees are willing to pull together and pitch in to make it happen. My apologies again for the circumstances - let me know what you think.
I feel you on the budget aspect. A game of such scope requires a large team of talented programmers with knowledge of advanced topics like arrays - you can't just find talent like that in your average high school classroom. Certified programmers can command large salaries, especially with the cost of degrees and certifications skyrocketing lately. Makes me wish there was some competition in the certification field - everyone seems to be locked into one or two big cert outfits, monopoly-style, which keeps costs artificially high and isn't much good for anyone in the long run.
Regarding the logo, please let me know as soon as Annick grants approval, or whether she has any requests or suggestions for updates Leo should make to the image. He is quite anxious to have his artwork included in a project and has expressed interest in doing further logo work if accepted - he's a talented artist, as is evident from his gallery, but he needs to build his portfolio of digital works to be able to secure future work in his field. I actually considered offering him a programming position since he knows some C++ and Visual Basic (he even collaborated with Dan Brown on some code a while back), but he is dead set on a career in digital art.
Thanks again for your consideration, and have a great day!
I can sympathize - when you've got too much business, there are just some tasks that you don't have the manpower for, no matter how hard your interns are working to keep up. Fortunately I'm not in that position, and so to help out I've tasked my newest intern Leo with coming up with a logo or two. Attached below is the logo for Stick It which Leo worked out last night.
Here, what do you think?
Leo has graciously agreed to release it for free under a royalty-free Creative Commons license. He is very fond of his online handle 'violation' (it was his Ultima Online username and he's grown quite attached to it), so pursuant to the terms of CC, you must include the following attribution verbatim in your credits:
LibreGameWiki is back! The list was a bit shorter than I thought (only four titles so far including Alex the Alligator, and none of them RPG), but they're all at least clearly-licensed projects.
*Edit: Sorry, just realized I'm not being very helpful as I have no idea whether any of the above actually support Allegro 5. Also, KQ!
I know there used to be a good list of FOSS titles using Allegro, but I can't seem to find it anymore - it might've been on LibreGameWiki, which seems to be defunct these days.
Otherwise, the Allegro Depot has an fairly large list of projects in various stages of completion, organized by genre. This page, for example, shows RPG titles in a nice table (though you have to click through to each project's page to see whether source is available, and likely need to open up the source bundle to find which license it's released under). I may start poking at some of the completed projects there, see if I can get a little bit better list together of which are actually FOSS projects.
Hope this helps!
*Edit: After browsing a few, it seems like most of the Depot projects are pretty ambiguous about licensing. Of the ones that I looked into with source available, one had LGPL listed in the C code but no license.txt, and the rest had no license specified at all..
"She also suggested a uniformed style which she went ahead and made for us."
Am I to understand, then, that the request has been filled, and that Leo's artwork has been rejected?
As this reflects poorly on are organization, you can rest assured that Leo will receive quite the savage beating (as is standard policy regarding interns who do not live up to their outlined goals). My two biggest pet peeves our failure and cats, neither of which will be tolerated from my employees.. especially failure.
I'm afraid I can't give this seminar the wholehearted endorsement that it deserves, since you STILL haven't given a satisfactory answer to Leo's inquiries in the Logos thread - that shows remarkably poor communication skills, wouldn't you say? Of course, if you give Leo's artwork the fair shake it deserves, I could be persuaded to attend your seminar (and bring a good portion of the community here with me - they place a lot of stock in the opinion of business owners like areselves).
@BartK: He's doing as well as expected; his ear still gives him trouble now and then, but he finally got his degree. Last I heard he was doing web design work for a camping gear distributor - talented kid. I hated to see him leave at the end of the semester, but I'm proud I could help him fill out his portfolio and land a good job.
Regretfully, it seems Leo will be unable to work for a little while as he has a mild infection in his wrist. I tasked him over the weekend with taking care of some clerical work, and he got a nasty splinter from the antique side table in my office while feeding old documents into the paper shredder. We thought it was no big deal at the time, but by the end of the day yesterday his forearm had gotten pretty red and swollen; his doctor says he'll be fine with some antibiotics, but he'll need to take it easy until at least April. It truly is a shame as it has completely incapacitated his stylus hand, which is usually rock steady, and this is a pretty big setback for his semester project as well, a faithful small-scale reproduction of Raphael's 'Deliverance of St. Peter'. Unfortunately for us, this also means he'll be unable to perform any design work for a time. Looks like it's relaxation and Cowboy Bebop reruns for poor Leo for the rest of the winter.
My senior staff artists Donny and Mike may be willing to contribute some other logo work in his place, or provide requested updates to this piece if it's accepted (as long as Leo is still credited exactly as he specified above, per the Creative Commons license) - they seemed receptive to the idea at the pizza party I threw for the staff the other night, and are eager to help out if it means Leo's work won't go to waste. He needs his portfolio improved if he's ever going to break out of his shell as an artist, and the other employees are willing to pull together and pitch in to make it happen. My apologies again for the circumstances - let me know what you think.
I feel you on the budget aspect. A game of such scope requires a large team of talented programmers with knowledge of advanced topics like arrays - you can't just find talent like that in your average high school classroom. Certified programmers can command large salaries, especially with the cost of degrees and certifications skyrocketing lately. Makes me wish there was some competition in the certification field - everyone seems to be locked into one or two big cert outfits, monopoly-style, which keeps costs artificially high and isn't much good for anyone in the long run.
Regarding the logo, please let me know as soon as Annick grants approval, or whether she has any requests or suggestions for updates Leo should make to the image. He is quite anxious to have his artwork included in a project and has expressed interest in doing further logo work if accepted - he's a talented artist, as is evident from his gallery, but he needs to build his portfolio of digital works to be able to secure future work in his field. I actually considered offering him a programming position since he knows some C++ and Visual Basic (he even collaborated with Dan Brown on some code a while back), but he is dead set on a career in digital art.
Thanks again for your consideration, and have a great day!
Greetings, old_school!
I can sympathize - when you've got too much business, there are just some tasks that you don't have the manpower for, no matter how hard your interns are working to keep up. Fortunately I'm not in that position, and so to help out I've tasked my newest intern Leo with coming up with a logo or two. Attached below is the logo for Stick It which Leo worked out last night.
Here, what do you think?
Leo has graciously agreed to release it for free under a royalty-free Creative Commons license. He is very fond of his online handle 'violation' (it was his Ultima Online username and he's grown quite attached to it), so pursuant to the terms of CC, you must include the following attribution verbatim in your credits:
"Logo image copyright violation 2012, CC-By-NC 2.0"
LibreGameWiki is back! The list was a bit shorter than I thought (only four titles so far including Alex the Alligator, and none of them RPG), but they're all at least clearly-licensed projects.
*Edit: Sorry, just realized I'm not being very helpful as I have no idea whether any of the above actually support Allegro 5. Also, KQ!
I know there used to be a good list of FOSS titles using Allegro, but I can't seem to find it anymore - it might've been on LibreGameWiki, which seems to be defunct these days.
Otherwise, the Allegro Depot has an fairly large list of projects in various stages of completion, organized by genre. This page, for example, shows RPG titles in a nice table (though you have to click through to each project's page to see whether source is available, and likely need to open up the source bundle to find which license it's released under). I may start poking at some of the completed projects there, see if I can get a little bit better list together of which are actually FOSS projects.
Hope this helps!
*Edit: After browsing a few, it seems like most of the Depot projects are pretty ambiguous about licensing. Of the ones that I looked into with source available, one had LGPL listed in the C code but no license.txt, and the rest had no license specified at all..
Alex the Alligator is a nice retro-styled FOSS platformer..
Greetings! I have a few questions, which may aid you in garnering a response from the artists here:
- Are you planning to use a preexisting engine, or will you be coding your own?
- Will your code and assets be open source, or proprietary? If open, what license(s) are you considering?
- What is the current makeup of your development team, and what is your role on the team?
Thank you, and best of luck on the project!
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