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Re: Twelve more characters + 3 free characters and a child ...
Monday, January 24, 2011 - 07:48

Sorry to jump in here, but I need to nip this in the bud:

These sprites are not, in any way, "rips" of Final Fantasy or any other game.

The Bard is admittedly similar to edward, but the costume isn't the same and the sprite is certainly not copied.  The template, in fact, is 16x18, as opposed to the 16x16 template of the FF4 sprites.  The costume on the sprite is not the same as Edward's.  It looks similar, but there are enough differences in color to make it distinct.

Finally, with regard to the similarity in general of these to other 16-bit JRPGs, it should be noted that it's difficult to make small 16-bit JRPG-style sprites that *don't* look like other games that use that style. :)

 

Re: CameliaGirls Visual Novel: Watercolor Background Artists
Tuesday, January 18, 2011 - 11:24

What distro are you using?  I don't see anything like that.

Re: All NPCs MUST DIE!
Tuesday, January 18, 2011 - 06:14

All NPCs must die, eh?

Fine.  Let's see how you feel when we stop welcoming you to town or warning you not to go into the Creepy Cave (not that you ever listened anyway). ;)

I'll give it a try once I'm on a computer that can handle it. :)

Bart

 

Re: CameliaGirls Visual Novel: Watercolor Background Artists
Tuesday, January 18, 2011 - 06:03

Thanks for the heads up.  Now if only I could fix my wacom tablet issue (specifically, the aspect ratio of my screen is different from the aspect ratio of the tablet, and there's no way as far as I can tell to use less space on the tablet).

Re: CameliaGirls Visual Novel: Watercolor Background Artists
Monday, January 17, 2011 - 16:12

Okay, here's a pen sketch for your first image.  Trying to get any sort of open source painting software working is like pulling teeth, I'm afraid.

The latest version of Krita (2.3) doesn't appear to be available for download anywhere, and mypaint apparently has no way of allowing you to scroll around a painting if the window is too small for it -- plus the watercolor brushes don't look very good and it runs slowly on my netbook.

The pen sketch (done on paper, scanned and cleaned up in GIMP) is here:

http://boomz.me/file/bart-20110118T000716-w2g5sq9.jpg

I may fire up photoshop or painter to finish it.

 

Re: CameliaGirls Visual Novel: Watercolor Background Artists
Monday, January 17, 2011 - 11:52

So, just to clarify, you're looking for watercolor replacements of the current images, for now?

Re: CameliaGirls Visual Novel: Watercolor Background Artists
Monday, January 17, 2011 - 11:13

Greets!

A couple of things:

 

  • First off, would you be willing to post the backgrounds in a gallery somewhere for easy viewing?  Downloading the game source and pulling them up in a folder is a bit daunting if you're looking to attract attention from more casual users.
  • What are points? :)

I used to do a fair amount of digital painting myself, so I might give this a shot, time allowing.  If I do so and I manage to get some art accepted, I'll probably just have you donate the award money to OGA so I can spend it on other commissions. :)

Here's a link to my digital paintings on DA, if you're curious:

http://lendrick.deviantart.com/gallery/627494

Note that I haven't attempted digital watercolor, so it'll be interesting to see how that turns out if I give it a shot. :)

Bart

 

 

 

Re: Sorry about all the downtime lately.
Monday, January 17, 2011 - 10:55

Thanks for the heads up.  The blog page now shows the 10 most recent entries.

Re: blue fire effect
Monday, January 17, 2011 - 08:11

Ah, my bad.  Disregard my first post. :)

Re: License link
Friday, January 14, 2011 - 08:05

I agree. :)

This is actually a planned feature for OGA 2.0.  You can see it in action here:

http://oga2.opengameart.org/d7/node/2

(Please ignore the Drupal default theme -- I'll be replacing it with the OGA 2 web design).

 

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