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Re: Barbarian commission is up!
Thursday, January 6, 2011 - 12:06

Only by posting the picture at its original large size could I truly express the awesomeness of this barbarian.

That's my story and I'm sticking to it. :)

 

Re: Browsing and Searching Improvements
Wednesday, January 5, 2011 - 14:53

Sorry about that.  Fixed.

 

Re: Browsing and Searching Improvements
Wednesday, January 5, 2011 - 10:13

Thanks for the heads up.  That appears to have fixed the issue. :)

Bart

 

Re: Cool article about Octrees
Tuesday, January 4, 2011 - 14:17

Nerd?  Me?

Uh-oh, they've found me out!

Re: Is Game Design an Art?
Tuesday, January 4, 2011 - 14:13

Hey folks.

When we update to OGA 2.0, we'll also accept game documents and ideas along with other game-appropriate documentation.

 

Re: Browsing and Searching Improvements
Tuesday, January 4, 2011 - 11:32

Fixed.  Thanks for the heads up. :)

Re: Standard metadata for tilesets and animations?
Tuesday, January 4, 2011 - 07:14

I feel like I was having a discussion with some other folks at one point and discovered that there's already a standard metadata format for art.  If this format already has the fields we're talking about (or can be extended to contain them), then it might be best to look into it.  I just need to remember who it was that was talking about it. :)

Re: Blender file format
Tuesday, January 4, 2011 - 07:13

Here's a random question...  Have you tried pulling apart the blender source code and finding the functions that load a .blend file and parse it into usable data?  That may be easier than rewriting it from scratch, depending on how tightly the code is integrated with the program.

Re: Next donation goal: Rigged, textured 3D Barbarian model
Friday, December 31, 2010 - 11:20

will update with new pics when i'm not logged in from my phone :)

Re: Moderna Graphical Interface
Thursday, December 30, 2010 - 12:06

With regard to fonts, I always keep an eye on these guys here:

http://www.theleagueofmoveabletype.com/

They don't release new fonts very often, but when they do, they're always very solid, distinctive, and usable.  Their latest font, Linden Hill, may be appropriate for a fantasy GUI (and honestly, I could see it working extremely well in a steampunk setting too).

Bart

 

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