Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate

Chat with us!

Discord: OpenGameArt
discord.gg/yDaQ4NcCux

IRC: #OpenGameArt on freegamedev.net/irc/#opengameart

Active Forum Topics - (view more)

  • Change Username Requests 5 hours 40 min ago by IndigoExile
  • New here - question about submitting art 5 days 42 min ago by deanortori
  • Sharing My Music and Sound FX - Over 2500 Tracks 6 days 17 hours ago by Eric Matyas
  • MHAS Dungeon Sweeper : mix between mineSweeper and rogue like 1 week 45 min ago by tchevin
  • Bring The Rift on Steam Demo 1 week 19 hours ago by ShiroDev
  • Blender procedural topology bridge 1 week 6 days ago by DREAM_SEARCH_REPEAT
  • My second Game/App ever 2 weeks 19 hours ago by Cameron
  • new pixel artist sharing my pack 2 weeks 4 days ago by archyman
Subscribe to Active Forum Topics

Recent Comments - (view more)

  • Re: Wall, grass, rock, stone, wood and dirt (480) by Randomishish
  • Re: 3D Gun Part 3 - Free Version by MedicineStorm
  • Re: 3D Gun Part 3 - Free Version by MedicineStorm
  • Re: Base Human - Texturemapped by MedicineStorm
  • Re: Base Human - Texturemapped by MedicineStorm
  • Re: Base Human - Texturemapped by MedicineStorm
  • Re: Flame Knight by arzaaa
  • Re: Flame Knight by arzaaa
Subscribe to Recent comments

New Art Collections - (view more)

  • AoE like Assets
  • Platform game
  • Good CC0 Stuff!
  • CC0 Fonts
  • grass tiles
  • Nature
  • Seamless and CC0
  • Sound effects
  • Music Benighted
  • 射击游戏

Affiliates

  • FLARE
  • FreeGameDev
  • Kenney
  • Liberated Pixel Cup
  • Universal LPC Spritesheet Generator

Indirect Assassin

Description and Notes: 
You're a dodgy assassin (though you don't call yourself that) who never *directly* kills people, but who's ok with *indirectly* doing so. In fact, you're more than ok with it; it's your job. Under your secret identity as "The Agent", you do jobs where the task is to eliminate professors in dungeons. You care deeply about your contractor's wish for silence regarding these jobs, so you don't know why these dungeon-examining professors must die. And you're always surprised when they do, because you never killed one... Indirect Assassin is written in Haskell. Build instructions are described in README.txt, but the main point is that too old versions of the Glasgow Haskell Compiler probably won't work, and that installing the Haskell Platform makes it easier to install my game; there's more about that in the readme.
File(s): 
IndirectAssassin-0.1.0.tar.gz IndirectAssassin-0.1.0.tar.gz 214.3 Kb [41 download(s)]
Repository Link: 
git://metanohi.name/indirectassassin
Flags: 
Individual