Space War Man: platform shmup set
This was heavily inspired by the Adam Atomic "Abandonauts" set, a minimalist Metroid-alike set which is also available on this site, and which was used to great effect in the Android game "Mission Massive Migration". Here I was aiming for something about halfway between that and Turrican.
A couple of tiles in this set are based on tiles from Abandonauts, and there are a couple of others based on surt's "Metroidal" post. The rest is drawn from scratch.
License is OGA-BY 3.0 so a link to this page, or "Space War Man by Emcee Flesher on opengameart.org", is the only required credit.
Now also includes a boss enemy, adapted from a character in the "Superpowers" set (CC0). He uses the same palette as the main set. I think that the original author of the character is somebody called "Pixel-boy".
Now also includes a moody desert background, roughly adapted from Quantiset's excellent Mars painting.
Abandonauts set is here: https://opengameart.org/content/abandonauts-8x8-tile-assets
"Metroidal" is from surt's CC0 thread: https://opengameart.org/forumtopic/cc0-scraps?page=2
Superpowers (characters) is here: https://opengameart.org/content/superpowers-assets-characters
My HD edit of Quantiset's Mars bg (CC0) is here: https://opengameart.org/content/rocky-desert-landscape-layered-looping
Formerly in this submission, but removed due to incompatible licenses, there was a better explosion. The explosion is now here: https://opengameart.org/content/denzi-explosion-for-space-war-man
More tiles and enemies here: https://opengameart.org/content/space-war-man-new-laser-and-enemies
And here: https://opengameart.org/content/space-war-man-boss-enemy

















Comments
Wow! I love those enemies...especially the grenade thrower. An excellent design!
Amazing stuff!
Can you provide links to all the parts these are derived from?
If these are indeed based in part on denzi's sci-fi tileset (CC-BY-SA), then this can't be OGA-BY.@MedicineStorm OK, will do. I misremembered that Denzi set as being CC0.
Done.
Groovy. Thanks.
Looks like the only license that is compatible with all of the source material is CC-BY-SA. Would you be willing to change the license designation on this submission (currently OGA-BY shown in the left panel)? It's good that you listed the individual licenses, but the whole submission still has to show a license compatible with everything.Instead I'm just removing the bits which come from non-CC0 licenses.
The Denzi explosion and the PsyGen girders have been completely removed.
Presuming you mean my Psygen thing, I made it CC0 (not sure why I hadn't already) so you can feel free to add any derivative elements back to this.
Thanks surt! I'll try and remember to do that sometime soon.
Amazing work! I love Turrican and Gunlord games.(added to favorites).
How to use these assets with bright backgrounds, demonstrated with a dune-planet-at-noon environment.
Some of the enemy designs still won't work against bright sky, so you'll have to just be careful where you use those.
There are other Space War Man assets which were submitted separately - check my submissions to find them.
...huh, it seems as though images pasted into this box show up in the box, but don't show up in the final comment? I guess I'll have to add those as attachments.
Space Merc by surt: https://opengameart.org/content/space-merc
Anything in this comment which doesn't come from Space Merc (it's clearly indicated which bits of the tileset do) can be considered OGA-BY 3.0 as far as I'm concerned.
Cool!
Somebody make some maps with this stuff, I wanna see 'em.
More enemies can be found here: https://opengameart.org/content/space-war-man-new-laser-and-enemies
And here: https://opengameart.org/content/space-war-man-boss-enemy