Chat with us!
Active Forum Topics - (view more)
- Jewel Soul - A 2D, 16-bit action-platformer furry game by Spring
- Vagabond enters in alpha by pvigier
- OGA Spring 2021 Game Jam [Special Edition!] by ZomBCool
- Attribution for Game Assets by MedicineStorm
- Dolus - 2D indie platformer about Grief by NoirPhantom89
- ♪♫♪ [For hire] VOLKOVSTUDIO - Music, SFX, Voice over, implementation (every week new work) ♪♫♪ by VolkovStudio
- Open Valley idea/project by rixty
- Searchfunction igonores some Assets by MedicineStorm
Recent Comments - (view more)
- Re: DENZI's Time, Weather, & Biome GUI by taffer
- Re: DENZI's GUI artwork by taffer
- Re: OPP2017 - Sprites, characters, objects, effects by Selfmoon
- Re: OGA Spring 2021 Game Jam [Special Edition!] - Banner Art by ZomBCool
- Re: OGA Spring 2021 Game Jam [Special Edition!] - Banner Art by Spring
- Re: OGA Spring Game Jam 2021 banner by Spring
- Re: Diminishing Returns by Bobjt
- Re: OGA Spring 2021 Game Jam [Special Edition!] - Banner Art by ZomBCool
FeralFantom's Entry
Included are the walk and hurt animations for a retro professor type, with separate layers for all his clothing and accessories.
It is called no_hat because there is a hat layer, but it didn't work out with the hurt cycle so I left it off.
Also included is an FBI/Men In Black stlye guy with the same animation cycles as the professor as well as a gun shooting cycle with a bullet.
The crypt is a crypt or mausoleum building tilset that could be used for much more, it is based off of the house tileset.
The grass and dirt tiles are just recolors of the ones from the style guide.
Lastly I have an open book on some red cloth covered table. Could be use as a BG for story or start screens or w/e.
.png and .xcf of animations provided.
File(s):













