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Open Commissions

Studio Startup

Jetical
Thursday, June 12, 2025 - 15:29
Jetical's picture

We’re just a stuido starting up, no name, big goals, a U.S.-based indie collective dedicated to rebuilding classic titles from the ground up—and launching brand-new IPs—via eye-catching tech demos. Our first passion projects are(Ideally):

  • Unamed Guiness world Record Video Game(3D)
  • UnammedCasual Game(3D)
  • Unnamed Eldritch Game(3D)
  • Unammed Platfomer explorerx2 (3D)

What We Need
We’re opening paid commissions to bring our demos to life. Current slots:

  1. Environment Kit Packs

    • Modular interior/exterior props (walls, floors, foliage, breakables)

    • PBR maps (albedo, metallic, roughness, normals, AO)

  2. Hero Characters & Creatures

    • High-poly sculpts → retopo → UV layout → game-ready LODs

    • Rigging/skeleton setup + animation set (idle, walk, run, jump, attack)

  3. VFX & Shaders

    • Unreal Niagara (or Unity VFX Graph) particle systems for spells, hits, ambience

    • Custom shader graphs for magical auras, dissolves, energy effects

  4. Cinematics & Lighting

    • Level block-out → final lighting pass → Unreal Sequencer or Unity Timeline scenes

Art Style & Pipeline

  • Real-time PBR workflow: clean, game-optimized meshes (15k–30k tris per character) with crisp texture maps (4K albedo + 2K supporting maps).

  • Modular, scalable: kit-based approach so we can rapidly build and iterate levels.

  • Polish touches: hand-painted details baked into normals, smart material blending, and performance-aware LODs.

Compensation

  • Environment Kit Pack: $250–350 per pack (5–10 assets)

  • Full 3D Character: $40–200(lowend) $200-$800(high end) each (model, textures, rig)

  • VFX/Shader Work: $10–20/hr or fixed price per effect

  • Revenue Share Option: Key contributors may opt into a net-profit share once we secure distribution

Legal & Licensing

  • 100% original assets—no ripped IP. We rebuild everything from scratch so our fan-remakes stay on the right side of copyright law.

  • Open-source code under MIT on GitHub, with CC BY-NC-SA asset licensing for non-commercial forks.

How to Apply

  1. Portfolio link (ArtStation, Behance, Gumroad packs, etc.)

  2. Relevant reel or breakdown of PBR work, character sculpts, or VFX

  3. Rates & availability for the next 4–8 weeks

  4. Contact: me here

 There will be a finite limit of my discressionAlso check thishttps://youtu.be/XZZaGvcbBSo?t=888my Art made it onto Markipliers video (same name)oh and well need grants to get this going haha.

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