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Active Forum Topics - (view more)
- [AFFORDABLE] Professional Game Music Composer - Open for Commissions! by IndieDevs
- Sharing My Music and Sound FX - Over 2500 Tracks by Eric Matyas
- Change Username Requests by Firefly in the Dusk
- Pixel art commissions by SurrealEmber
- Project Ideas feedback by Yaroslav_Novikov
- Manic Minutes by Technopeasant
- Small 3D animation recreation (non-commercial, practice only) by Juanmecánico2
- Free/Open-Source Research Project About Games by blue_prawn
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- Re: Digital Graveyard by Modanung
- Re: Neural Malfunction by vitalezzz
- Re: Digital Graveyard by AndyGun11
- Re: PS2 Styled Characters by MedicineStorm
- Re: G&T RPG soundtrack by F.O.X. Development
- Re: Dungeon tileset by sidnal
- Re: Neural Malfunction by AndyGun11
- Re: Sky Run by glitchart
Blog
Here is a summary of upcoming OGA events that are taking place this year and when, So get these in your calendar! :)
Be sure to check back for updates and keep an eye on their forum threads posted for announcements nearer the time.
Game Jams:
- OpenGameAart Spring 2021 Game Jam [Special Edition!]: March 31st 2021 to May 30th 2021 Hosted by ZomBCool

- Visit the itch Jam page here: https://itch.io/jam/oga-spring-2021-game-jam
- Join the Jam discussion on the forum: https://opengameart.org/forumtopic/oga-spring-2021-game-jam-special-edition
Concluded Game Jams:
- OpenGameArt Winter Game Jam 2021: January 17th 2021 to February 17th 2021 Hosted by Xom Adept
winner:
Island B by Chasersgaming
Art Challenges:
- (More art challenges coming soon! Check back here for details. Comment on this post for any questions or suggestions.)
- MedicineStorm's blog
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Here is a summary of past OGA events that took place in 2020. :)
Concluded Jams:
- OGA 'Fall Jam': 30th September 2020 - 30th October 2020: Hosted by Withthelove
winner:
One Night in Oga City by Xom Adept - OGA 'Winter Jam': February 3rd - February 23rd 2020: Hosted by Xom Adept
winner:
Scarfy the Penguin by withthelove - OGA 'Spring Jam': 1st April 2020 - 29th April 2020: Hosted by ZomBCool
winner:
Spring Cleaning by RedVoxel - OGA 'Summer Jam': 1st July 2020 - 29th July 2020: Hosted by Chasersgaming
winner:
The Wonder Kids in Word Dug by withthelove
Concluded Art Challenges:
- November 2020 Art Challenge: "My Favorite Palette": November 1st 2020 - November 21st 2020
winner:
Iced Village by TAD - October 2020 Art Challenge: "Urban Legends": 1st October 2020 - October 21st 2020
winner:
Ghost Town by Tausdei - September Art Challenge 2020: "Hobbies": 1st September 2020 - September 21st 2020
winner:
Gardening Set by Name By Another Rose - February Art challenge 2020: "Ice is Nice": 1st February 2020 - 21st February 2020
winner:
Polar Bear Platformer by ZomBCool - March Art Challenge 2020: "Luck of the Draw" 1st March 2020 - March 21st 2020
winner:
Lucky Leprechaun Platformer by ZomBCool - April Art Challenge 2020: "Experiment with Water": 1st April 2020 - April 21st 2020
winner:
Underwater boss temple song by Señor Moreno - May Art Challenge 2020: "Upside Down, Inside Out": 1st May 2020 - May 21st 2020
winner:
Fairy on Fire by TAD - June Art Challenge 2020: "South Paw Pride": 1st June 2020 - June 21st 2020
winner:
Left Hand Arcade by FabinhoSC - July Art Challenge 2020: Monster Village": 1st July 2020 - July 21st 2020
winner:
Vampires Piano by TAD
- MedicineStorm's blog
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OGA should now support most UTF emoji etc
😋🎉
- Botanic's blog
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The goal is to produce art related to the ideas we had here : https://opengameart.org/forumtopic/ideas-for-games
- Begin submitting on: 9/30/2019
- Finish submitting by: 10/20/2019
- Voting closes on: 10/27/2019
Be sure to use the following tags in your submissions: Brought to life, Challenge
Welcome to the Unofficial OGA 'Summer' Game Jam #3!
- Jam starts: Already! (July 1st)
- Submit your game by: July 27th
- After that, submitted entries will be rated by: August 11th
Visit the itch.io Game Jam page: https://itch.io/jam/oga-summer-game-jam-3-2019
Visit the forum thread for questions, comments, or discussion: https://opengameart.org/forumtopic/oga-summer-game-jam-3-live
- Chasersgaming's blog
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Summer's finally here and it's time to celebrate by sharing some art inspired by our favorite summer time activities!
Sand castles at the beach, ice cream in the park, fishing on the lake? What's your summer time thing? Let us know by sharing some game art inspired by it!
Visit the Summer 2019 Art Challenge thread for details and discussion.
The submission with the most favorites by close-of-vote wins!
Challenge and voting starts tomorrow, Saturday June 1, 2019. Have all your entries submitted by end of the day on Sunday, June 23rd, 2019. Voting closes one week after that at 11:59 PM Sunday, June 30th. That's a little over three weeks to submit and 1 week to vote. Voters: You can 'favorite' as soon as you see a submission you like, no need to wait for anything.
Be sure to tag your submissions with both a "Challenge" and "My Summer Time Thing" tag. Also, post a link to your submission in this thread as well.
- Begin submitting art Saturday June 1, 2019
- Finish submitting art Sunday June 23, 2019
- Vote by favoriting art by Sunday June 30, 2019
Have an idea for a game? This art challenge will lead into the OGA 'Summer' Game Jam #3!
- withthelove's blog
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Spring is in the air and it's time to create something new, something fun, something exciting, something for the OpenGameArt.org Spring 2019 Game Jam!
This year's theme is 'I enjoy my life' and enjoy your life you will if you participate in this thrilling game jam!
Complete details at: https://itch.io/jam/the-oga-spring-game-jam
For questions or discussion of the Jam, visit https://opengameart.org/forumtopic/the-oga-spring-game-jam-2019-announce...
This Spring's Art Challenge theme is:
A New Look
It's a special time at OpenGameArt.org, work is well underway on the exciting OGA 3.0 project (you can read all about it here https://opengameart.org/content/oga3-front-page-layout-feedback) and the new code base calls for a complete re-write of the OGA home page layout. Should we keep the classic look with just a few nips and tucks here and there, or should we go for a complete makeover? Now's your chance to chime in and show us how you would re-design the OpenGameArt home page!
For questions and further details, visit the art challenge discussion thread: https://opengameart.org/forumtopic/spring-2019-art-challenge-a-new-look-...
- Begin submitting your entries on Friday, March 1st, 2019. (It has already begun!)
- Finish submitting your entries by Sunday, March 24th, 2019. (3 weeks to submit!)
- Voting (via 'add to favorites' button) closes on Sunday, March 31st, 2019. (1 week to vote!)
The initial rough layout for the front page for the new OGA3 layout is viewable at http://199.180.155.219
Any feedback is appreciated.
Source code for the theme is located at https://github.com/OpenGameArt/OpenGameArt-OGA3-Theme any patches are welcome!
Here is what I'm thinking on some of the comments bring up. Ideas/suggestions?
1) people can post animated previews currently, should we keep the rendering them out to a static png or let people actually see the previews that are posted? Is there a way anyone knows of to deal with this? Maby allow animation on hover? Anyone know how can that be accomplished?
2) There will be a forum menu item I just haven't added that yet, the menus' will stay basically the same
3) I think I will move the news button to the top middle as a pull-down
4) @chasersgaming the idea is to bring more prominence to the art, not all the other items, currently things like "who's online" does that really matter to anyone?
5) I am thinking to make the previews a bit smaller with a border around them, still larger than the current ones but smaller than now. Was also thinking to add a "left and right" preview button for if someone has more then one preview image. Thoughts?
6) I like the idea of an opt-out on the scroll, I removed the scroll for now but I think alike X or something to close it? Thoughts?
7) The duplicated popular this week and stuff at the end of the page is just for testing
8) Should I auto zoom in on images that have bad proportions, ie 10px x 500px or stick to showing the (almost useless?) super zoomed out image?
Note: The current theme is not migratable, the entire thing has to be redone as its impossible to just keep what there currently is. As such its an ideal time to redo it with support for mobile and other optimizations.
- Botanic's blog
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The source code for the custom OGA2 modules, as well as the OGA2 theme and the new OGA3 site, are all now hosted on GitHub!
For anyone interested you can find it at https://github.com/opengameart
- Botanic's blog
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