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the two expasions to 7souls
Wednesday, July 2, 2014 - 10:57

the two expasions to 7souls set are included?

http://opengameart.org/content/98-pixel-art-rpg-icons

http://opengameart.org/content/32-weapon-icons

 

Also nice:

http://opengameart.org/content/roguelike-tiles-large-collection

http://opengameart.org/content/rpg-item-set

http://opengameart.org/content/dark-fantasy-item-sprites

http://opengameart.org/content/oceans-icons

Some more preview pictures
Tuesday, July 1, 2014 - 03:22

Some more preview pictures would be nice.

Very nice work, could use a
Sunday, June 22, 2014 - 23:37

Very nice work, could use a normal and spec map though.

Pretty nice. What is the tris
Thursday, June 19, 2014 - 13:23

Pretty nice. What is the tris-count?

 

Very nice.
Wednesday, June 18, 2014 - 02:52

Very nice.

Goes along well with:

http://opengameart.org/content/trashcan

http://www.blendswap.com/blends/view/73947

http://www.blendswap.com/blends/view/57648

For your personal trash collection ;)

"FOSS street cleaners 2014" game incoming?

Awesome!
Friday, June 6, 2014 - 01:38

Awesome!

Anime style pixel art usually
Monday, April 21, 2014 - 02:36

Anime style pixel art usually doesn't translate well into 3D, and you need to keep in mind that the LPC sprites are drawn from a slight top angle.

Quite nice. It looks like it
Monday, April 21, 2014 - 02:34

Quite nice. It looks like it was done with a 3D model; how about sharing that one as well so that people can easily make variations of this?

While we are at it, how about
Tuesday, March 25, 2014 - 14:12

While we are at it, how about an "OGA-by-SA" that has a source requirement and is strong copyleft in the sense that it can only be used in "Free Software" compatible projects? :p

What you describe would be a
Friday, March 21, 2014 - 16:19

@William: What you describe would be a perfectly fine strategy for a "roality free" (or CC0/public domain site) to maximize potential commissions; although one might as well argue that restricting certain commercial uses unless getting paid is an equally viable strategy.

But I feel OGA wasn't created solely for the purpose of maximizing the art commisions of its users!

Sure as you have pointed out it helps funding Free art also, but insisting on certain principles and trading off some (mostly theoretical) profit for it is what I believe one of the core ideas of OGA. At least that is what distinguishes it from other "free assets" sites.

 

@Others: Usage rights of stuff posted on OGA are already very welcoming of new users and commercial use (notice how NC isn't even an option; a good thing in my opinion). It is also not about trading off between the "perfect" and "still good enough" solutions.

I see it as a question of preserving the most minimal rights of the creators and users/customers.

It's amazing how even those basic right are slowly taken away from us by the likes of Apple and people still make excuses and justifing it. I guess I am an old fart, but as little as 20 years ago, people would have been in utter disbelief about the usage conditions people acept these days without question.

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