oh heck yes to the sara edition! when she is done i will definately make a small game with her, using your space merc redux and super dead gunner redux assets. i've been wanting to use em anyways.
thing is though, we kinda "humanize" these algorithms by calling them ai. they are not artificially "intelligent" so much as they are algorithms trained using real people's creative works. you can study rembrandt, whereas a dataset that "learns" what elements of art are reminscent of rembrandt doesn't "know" anything.
another awesome one.
i have soft spot for nordic stuff
for the challenge ya gotta put
shoot'em up
as the tag
not
shoot 'em up
(no space between shoot and 'em)
nice painting look
OpenSkiFree anyone?
thanks. i tried doing more details but it just turned out looking garbled.
https://opengameart.org/content/shmup-dragon
oh heck yes to the sara edition! when she is done i will definately make a small game with her, using your space merc redux and super dead gunner redux assets. i've been wanting to use em anyways.
love this tune
i cannot recommend gdevelop enough for beginners. the visual scripting is the best i have seen in any engine.
thing is though, we kinda "humanize" these algorithms by calling them ai. they are not artificially "intelligent" so much as they are algorithms trained using real people's creative works. you can study rembrandt, whereas a dataset that "learns" what elements of art are reminscent of rembrandt doesn't "know" anything.
take this https://creator.nightcafe.studio/creation/70USRzX6Jb2rrNOIoq3l for reference. no prompt engineering, just "boticelli's birth of venus"
the dataset knows what that painting is. it doesn't make something in the "style" it attempts to reproduce the actual painting.
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