Well, I tried to hire a part time coder, offering about 300$/month and I received answers like "hell no, I can make that amount in 3 hours of freelancing", so unless I code the gameplay myself as well (will need to learn JS and canvas a bit better), get funding or find a gameplay coder, it might take a while.
In my country people get payed about 250$/month at good full time jobs...
Seems in summer there are fewer contributions overall (art/code/money wise). Still a lot of focus on 2d/3d/animation at this stage. I'm really looking forward for progress on gameplay to be going steady. Will prepare some video presentations soon and even work on "fake" gameplay videos after Dark Priest and some more creatures get finished and animated.
128x128, PNG, trasparent background, brushed/raster, items must fit within the icon, somewhat colorful palette, some shading when it makes sense. Leather boots, studded club and death's touch bow are a bit unpolished, so don't mind those too much.
You can use gimp/krita/mypaint or whatever.
We can always use feedback or suggestions, but for that you would have to "idle" around our IRC channel, #AncientBeast on Freenode; tut on how to join over here (and even IRC applet)
AB stuff is not CC0, but CC-BY-SA 3.0, so Attribution Instructions should contain Kasia88/AncientBeast as well, hopefully with link since I might have not been clear enough.
Well, I tried to hire a part time coder, offering about 300$/month and I received answers like "hell no, I can make that amount in 3 hours of freelancing", so unless I code the gameplay myself as well (will need to learn JS and canvas a bit better), get funding or find a gameplay coder, it might take a while.
In my country people get payed about 250$/month at good full time jobs...
Seems in summer there are fewer contributions overall (art/code/money wise). Still a lot of focus on 2d/3d/animation at this stage. I'm really looking forward for progress on gameplay to be going steady. Will prepare some video presentations soon and even work on "fake" gameplay videos after Dark Priest and some more creatures get finished and animated.
Lame bump :)
Survey time, everyone!
Check out the bestiary and let me know which is your favorite creature.
You can even make a top 3, it's alright :)
http://AncientBeast.com/bestiary
You can comment in disqus (at the end of the page) or on the OGA forum thread.
Cheers! Yeah, the walk cycle has improved several times since (has more weight and such).
This is pretty good stuff :)
Can you update the attribution instructions as well, please? :)
Try matching the style of the icons in here http://ancientbeast.com/items/
128x128, PNG, trasparent background, brushed/raster, items must fit within the icon, somewhat colorful palette, some shading when it makes sense. Leather boots, studded club and death's touch bow are a bit unpolished, so don't mind those too much.
You can use gimp/krita/mypaint or whatever.
We can always use feedback or suggestions, but for that you would have to "idle" around our IRC channel, #AncientBeast on Freenode; tut on how to join over here (and even IRC applet)
http://ancientbeast.com/chat
No problem. Cheers, Scribe!
@Myckel, Thanks a lot! I'll do so, no doubt :)
https://twitter.com/#!/AncientBeast/status/201208799648948224
Great model! Might use it in Ancient Beast soon :-)
@Scribe, I left a comment for you in here regarding the model and AB artwork license:
http://opengameart.org/forumtopic/ancient-beast-browser-based-tbs-homm3-style#comment-10503
AB stuff is not CC0, but CC-BY-SA 3.0, so Attribution Instructions should contain Kasia88/AncientBeast as well, hopefully with link since I might have not been clear enough.
http://AncientBeast.com/#license
Pretty cool model :-)
Also, some more tags like "Ancient Beast, AncientBeast, beast, Freezing Moon, game, PvP, TBS" would be nice.
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