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Pretty cool overall! Main
Tuesday, December 4, 2012 - 23:18

Pretty cool overall! Main issues I see:

Eyes are way too far from each other, get them closer to the nose.

The legs also need to have less space in between them, so make the upper legs ticker.

Top part of the nose needs to stick out more, so you can see the nose like a V from the side.

I dropped this model in wuala anyway so you can update it there as much as you want to.

I think if you spend more time with time and listen to feedback you can definitely improve it a lot, spending that extra time tweaking is what will get you to a new level and make you a better artist.

Cheers! :)

Pretty cool! : )
Tuesday, November 27, 2012 - 21:39

Pretty cool! : )

You're lacking the
Saturday, November 24, 2012 - 16:13

You're lacking the attribution part, so you're violating the license.

 

Credit/link the following: Ancient Beast (game project) http://www.AncientBeast.com Katarzyna Zalecka (concept) http://kasia88.deviantart.com Gabriel Verdon (artwork) http://www.gabrielverdon.com 

Woot! Release date is on 12
Thursday, November 22, 2012 - 09:41

Woot! Will do. Release date is on 12.12.2012 :D

Thought that day should mean something specific to me. Cheers!

Impressive work!
Thursday, November 15, 2012 - 05:46

Impressive work!

I have a browser based project as well, that is free open source and turn based as well.

http://AncientBeast.com

Coding just took off recently; could really use more help with art if you're interested.

Check out the website, there's some artwork, creature details, info about the game and development pipeline, chat and even a developer preview early pre-alpha.

I really want this project to be awesome and world wide known and played.

 

dk.vali@gmail.com

Kickass!
Monday, October 29, 2012 - 12:19

Kickass!

I'm doing a foss browser
Monday, September 17, 2012 - 01:43

I'm doing a foss browser based TBS called Ancient Beast.

It has 7 realms, each with seven creatures that range from level 1 to 7, so 49 creatures + a summon + a character representing the players on the combat field, that sums it up to 51 creatures.

Check out the bestiary http://AncientBeast.com/bestiary

If you click the progress widgets, you can see the source files in wuala. Also keep in mind that a lot of work is going on, so eventually every creature will get modeled in blender, animated and rendered as sprite sheets for the first version of the game, which is 2d that will be followed by a 3d version that's compatible and optional; you'll even be able to see 3d turntable previews of the creatures right inside the bestiary pretty soon. Everything is under CC-BY-SA 3.0

Even uploading some of the stuff here on OGA under this collection http://opengameart.org/content/ancientbeast

 

It would be if a few of you guys would support this project financially for as little as $2 per month or with one time donations, me and others put a lot of time and energy into it for a long time now, but almost nobody donates. I'm getting the impression the donation page is broken or something... http://AncientBeast.com/donate

I really want this project to become the chess of the future so I really need your support!

Typical reaction when I ask for financial support is "why don't you make a kickstarter campaign?"... there are some reasons I didn't done so already: it's USA only (but I could get around that as the lead concept artist is from USA), it takes a huge cut, about 10% along with Amazon. And I need to prepare a decent video, which means quite a bit of money being invested into equipment, but I barely get any donations and I don't have any income, still I struggled to get a camera phone with 8mb pixel camera that can shoot full HD (1080p), got a stand for it, got 3 lightning setup and talked with a pretty model that will present the video. I need to adjust the support to work with the camera phone, finish the script, plan the rewards better, fix my laptop so it can be used for reading the script while recording and what I need your financial support with: purchasing a green screen or green material (plus stand) so I can replace the background with something nice (similar to what Riot does for the summoner showcase videos for League of Legends, staring Nikasaur), a decent microphone perhaps and a bit of funding for marketing. I'm also about to hire a (part-time) coder from my city (which means about 250$ / month) to work on gameplay. So once again... http://AncientBeast.com/donate

 

@pennomi: always looking for more people to work with on this project, so need financial help as I mentioned above, coding help (PHP, MySQL, HTML, CSS, Javascript) and more artists involved.

Anyway, main issue of the project atm is the lack of a playable prototype, hopefully it's just a matter of a few more months... Please support this project, really need your help to get things going better and faster! I really want this to become awesome and worldwide popular but I can't do it if people don't contribute.

Hey, is it you that dropped
Tuesday, August 21, 2012 - 15:20

Hey, is it you that dropped by the www.AncientBeast.com/chat ? I was taking a nap :)

The homepage stuff is just to
Thursday, July 19, 2012 - 12:56

The homepage stuff is just to give an overall idea. Well, I'm actually making a document like that ,describing an 1vs1 match in full detail, it was requested by several coders so far, but it's really tedious work, taking a lot of time and energy; will be adding mock-ups for each step for it and it will eventually become that "fake" gameplay video. Should probably make it higher priority. Thanks!

Working on that as well
Thursday, July 19, 2012 - 12:04

Working on that as well actually; it's displayed right on the homepage.

http://ancientbeast.com/#gameplay

That section will get another important update probably tomorrow, too tired atm. It was a very productive day, thanks Mumu for joining the channel and brainstorming with me; lots of good ideas and feedback.

 

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