Most of the units from Ancient Beast are being made into 3d using blender, here's a sample http://AncientBeast.com/viewer so if something catches your eyes, you're free to have a go at it, especially if it wasn't properly made before; you seem really skilled, so could definitely use a bit of help from you; all project artwork is under CC-BY-SA 3.0 license.
Looks good, will probably use this in Ancient Beast part of a combat location or eventually as a creature dwelling.
The animation should have probably been done using a shape key, basically you add a new key for current position, then a new one which you'll turn to value 1 and then change as you please. After that, it's super easy to animate between the two, you basically animate slider from 0 to 1 and repeat that ping-pong style. https://www.youtube.com/watch?v=SdSOhiDqmj8
Wondering if the OpenDungeons engine supports shape key animation after all xD
With this blender addon we made for Ancient Beast you can even export sprite sheets or gif animations for extra eye-candy :) https://github.com/Fweeb/blender_spritify
Some of them are pretty cool. You should really consider subtting some over here: www.game-icons.net as they're kinda similar in style and a lot more people would get to benefit from them.
Understood. Yeah, a game project is a really big project, especially without a budget.
Here's a blender addon that you can use to export sprite sheets (if ever making a 2d game) or animated gifs (just for the eye-candy on websites)
http://github.com/Fweeb/blender_spritify
Most of the units from Ancient Beast are being made into 3d using blender, here's a sample http://AncientBeast.com/viewer so if something catches your eyes, you're free to have a go at it, especially if it wasn't properly made before; you seem really skilled, so could definitely use a bit of help from you; all project artwork is under CC-BY-SA 3.0 license.
Here is the first batch planned to make it into the game http://ancientbeast.com/units/
Looking good! Will probably use this for http://AncientBeast.com (foss browser based tbs).
Are you working on your own game project atm or what?
Looks good, will probably use this in Ancient Beast part of a combat location or eventually as a creature dwelling.
The animation should have probably been done using a shape key, basically you add a new key for current position, then a new one which you'll turn to value 1 and then change as you please. After that, it's super easy to animate between the two, you basically animate slider from 0 to 1 and repeat that ping-pong style. https://www.youtube.com/watch?v=SdSOhiDqmj8
Wondering if the OpenDungeons engine supports shape key animation after all xD
With this blender addon we made for Ancient Beast you can even export sprite sheets or gif animations for extra eye-candy :) https://github.com/Fweeb/blender_spritify
Pretty cool :)
Pretty cool! Learning js lately, so will check out the code ^^
This is friggin awesome :D
Lookin good!
Lookin good!
Nice! Keep up the good work :)
Some of them are pretty cool. You should really consider subtting some over here: www.game-icons.net as they're kinda similar in style and a lot more people would get to benefit from them.
Pages