Hi Ivan, I made a mini-demo with these butterflies: https://gitlab.com/deca4/butterflies-demo Thanks for this nice file!
I cropped the ships and bullet tiles, and made xml/s-expr files that provide the positions and dimensions of the tiles (usable with SDL2). https://opengameart.org/content/valgrind-sprites
I made a mini-shmup to test these sprites with SDL2: https://github.com/fccm/ocaml-shmup-ds
(This is probably ridiculous compared to your game, Commander, but still I'm having fun playing with it!)
# download it all with:
for i in `seq 30` 5a 12a do wget https://opengameart.org/sites/default/files/supership$i.png done
> don't forget to play that game in comment.
I don't have Windows anymore since 2 months (I made my laptop with Windows fall). My desktop computer only has Linux, and your game doesn't work with Wine.
When I have Windows again, I'll try your game, it looks good!
Hi Commander, There are already a lot of downloads in only few days! :) Seems like some people will be happy to use your sprites with SDL2.
I made a second archive with some space-ships from your other packs.
Made a version to be used with SDL2: https://opengameart.org/content/deep-space-ships-bmp
Hi, very nice work! Thanks for sharing :)
There is an issue though with sprites 1, 7 and 11: - several ships are overlapping, which makes it not really possible to be used.
Do you still have the sources to be able to fix this?
It doesn't on Windows 7 with notepad
I was still using a Windows 7 starter on my laptop until 2 months ago when I made it fall :)
Should I add \r\n end-lines in the txt file?
Hi Ivan,
I made a mini-demo with these butterflies:
https://gitlab.com/deca4/butterflies-demo
Thanks for this nice file!
I cropped the ships and bullet tiles, and made xml/s-expr files that provide the positions and dimensions of the tiles (usable with SDL2).
https://opengameart.org/content/valgrind-sprites
I made a mini-shmup to test these sprites with SDL2:
https://github.com/fccm/ocaml-shmup-ds
(This is probably ridiculous compared to your game, Commander, but still I'm having fun playing with it!)
# download it all with:
for i in `seq 30` 5a 12a
do
wget https://opengameart.org/sites/default/files/supership$i.png
done
> don't forget to play that game in comment.
I don't have Windows anymore since 2 months (I made my laptop with Windows fall).
My desktop computer only has Linux, and your game doesn't work with Wine.
When I have Windows again, I'll try your game, it looks good!
Hi Commander,
There are already a lot of downloads in only few days! :)
Seems like some people will be happy to use your sprites with SDL2.
I made a second archive with some space-ships from your other packs.
Made a version to be used with SDL2:
https://opengameart.org/content/deep-space-ships-bmp
Hi, very nice work!
Thanks for sharing :)
There is an issue though with sprites 1, 7 and 11:
- several ships are overlapping, which makes it not really possible to be used.
Do you still have the sources to be able to fix this?
It doesn't on Windows 7 with notepad
I was still using a Windows 7 starter on my laptop until 2 months ago when I made it fall :)
Should I add \r\n end-lines in the txt file?
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