For what I can understand (English is not my born language), the commercial restriction concern the case if you would like to sell access to the service/tool, but it does not seem to concern the result produced.
For both Firefly and Craiyon, the request to attribute the tool in the credits seem to appear in the FAQ, but I'm not able to find it in the terms of use.
See the examples: Freddocino similar than Frappucino, and 3N similar than 3M.
It's very obvious that City Sim, is similar than Sim City
On the page below, they explain that Apple Inc, and Apple Corps, are not infringe because one is in the computer area, and the other one in the music area (so it seems that it's similar than in France)
Hi MedicineStorm,
For what I can understand (English is not my born language), the commercial restriction concern the case if you would like to sell access to the service/tool, but it does not seem to concern the result produced.
Terms of use of Adobe's Firefly: https://www.adobe.com/legal/licenses-terms/adobe-gen-ai-user-guidelines....
For both Firefly and Craiyon, the request to attribute the tool in the credits seem to appear in the FAQ, but I'm not able to find it in the terms of use.
Hi, the preview image is far too big, you should consider rescale it by 50%
Expansion package by Clint Bellanger:
https://opengameart.org/content/tiny-creatures
Hi, 2 months ago I made a map generator demo using perlin noise and the mini-world graphics-kit.
I made a second version of this demo using this graphics kit.
If someone has an idea of a game to do from this point, I will like to hear about it.
Hi, I made another version of the demo just above, but using the kenney's 1bit-pack graphics:
http://decapode314.free.fr/games/mini1bitpack1.1/mini1bit.html
If someone has an idea of game to do from this point, please share.
In the French law it would not be an infringement if it is 2 companies doing 2 things completely different, or 2 products completely different.
But here Sim City and City Sim are 2 similar games: a city building game.
The owner of the trademark of Sim City will not attack, because the game here is not sold, and will probably not become famous.
See examples here:
https://corsearch.com/content-library/blog/nine-nasty-trademark-infringe...
See the examples: Freddocino similar than Frappucino, and 3N similar than 3M.
It's very obvious that City Sim, is similar than Sim City
On the page below, they explain that Apple Inc, and Apple Corps, are not infringe because one is in the computer area, and the other one in the music area (so it seems that it's similar than in France)
https://www.upcounsel.com/examples-of-trademark-infringement-cases
Hello Tadster, your game is nice, it would be nice if you release it under MIT license like the lib that you made and use for the game.
Also I think that you should name your game just "Idle City", because "Sim City" is a trademark.
Thank you for this game, and thank you for posting here.
I saw this article about procedural generation of 2d maps using perlin noise:
https://gamedevacademy.org/procedural-2d-maps-unity-tutorial/
then I found this javascript implementation of the perlin noise:
https://github.com/josephg/noisejs
So I made this random map generator with this graphics kit:
http://decapode314.free.fr/games/miniworld1/miniworld.html
reload the page to have a different map.
Your game is nice, thank you!
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