I paid whatever paltry sum it was to play minecraft in its infant days. I played minecraft to death (at least for me) until I discovered mods, then proceeded to play those to death one after the next in rapid succession. I stopped about 2 years ago (I think) before the cake was introduced or books and enchanting and all that. I still fire it up occassionally to see what's new. I went back when they introduced the ender dragon just because it was a good ending point to say "I beat minecraft" but that was it.
I've somewhat recently run into frustrations with trying to use some of the minecraft textures for game content. I quickly gave up in favor of the much better and more clearly licensed LPC assets (which I adore by the way, thank you for the LPC contest bart!)
I've been a little busy this week, didn't get a lot of time to work on this. I'll try to get an update out this weekend some time. My desire is to make some menu dialog screens next. If you have any more suggestions or requests let me know.
I swear there is a face on the top part of the vertical bush. I see evil eyes watching me...
Sunday, July 14, 2013 - 12:22
Dialog:
Item gained/lost dialog
Decision based dialog
Menus (similar to decision based dialog)
Inventory, items, and misc related:
Inventory (structure, logic, management GUI)
Equiped items
Keyring
Quest items
Sprites and graphics:
Character sprite generation logic
Transition effects (fade in/out, etc.)
Preloader screen (cannot finish until near the end)
Stats system and effects on stats:
Character stats (intelligence, strength, dexterity, etc.)
Equipment values, graphics, etc
Leveling system for gaining stats
Buffs and negative effects (to include visual effects)
Currency system
Please tell me if there's anything else I should add to this list, modify, or change in some way. Also, tell me what would be most useful to work on next.
I paid whatever paltry sum it was to play minecraft in its infant days. I played minecraft to death (at least for me) until I discovered mods, then proceeded to play those to death one after the next in rapid succession. I stopped about 2 years ago (I think) before the cake was introduced or books and enchanting and all that. I still fire it up occassionally to see what's new. I went back when they introduced the ender dragon just because it was a good ending point to say "I beat minecraft" but that was it.
I've somewhat recently run into frustrations with trying to use some of the minecraft textures for game content. I quickly gave up in favor of the much better and more clearly licensed LPC assets (which I adore by the way, thank you for the LPC contest bart!)
You're both quite kind to make 32x32 statues, thank you both very much!
My goodness, you guys are awesome! Now I really do need to invent somewhere to put these so I can show them off! Thank you!
That looks pretty good too. I'm tempted to invent a reason to use that image somewhere just for kicks! Thank you!
I've been a little busy this week, didn't get a lot of time to work on this. I'll try to get an update out this weekend some time. My desire is to make some menu dialog screens next. If you have any more suggestions or requests let me know.
These are very nice. My only wish is they were 32x32 so they could be more detailed >.<
I'm probably using this for achievement icons in the game engine I'm making.
I would REALLY love to see this animated as an opening door similar to the castle doors in this post:
http://opengameart.org/content/lpc-animated-doors
That would make me so happy because I could use it in the game I'm making.
I swear there is a face on the top part of the vertical bush. I see evil eyes watching me...
Dialog:
Inventory, items, and misc related:
Sprites and graphics:
Stats system and effects on stats:
Please tell me if there's anything else I should add to this list, modify, or change in some way. Also, tell me what would be most useful to work on next.
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