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I think my bigest interest at
Thursday, May 29, 2014 - 11:04

I think my bigest interest at this point is seeing some bridges and signs, that would make the set universal and complete enough I could make a full game given time and enough attention. Something for an inn, something for an armory/weapon vendor, and something for an item vendor, possibly something for a magic shop would be nice too but not essential.

I made a modified version of
Thursday, May 29, 2014 - 01:22

I made a modified version of a town from Dragon Warrior I that uses the Tiny-16 tileset. The first is the original in the original tileset, the second uses the tiny-16 set and is altered. What do you think of it?

Same village, same rotation.
Thursday, May 29, 2014 - 00:13

Same village, same rotation.

Why, whatever do you mean? Of
Wednesday, May 28, 2014 - 12:23

Why, whatever do you mean? Of course I used the proper wall tiles everywhere... (quick, hide the bodies!)

These are definitely the high
Wednesday, May 28, 2014 - 12:17

These are definitely the high quality artwork as advertised. Nicely done.

Looks pretty awesome. Your
Wednesday, May 28, 2014 - 12:13

Looks pretty awesome. Your pixel art is coming along nicely. Keep it up, you're doing good!

I can appreciate not wanting
Tuesday, May 27, 2014 - 00:02

I can appreciate not wanting to make more sprites, I understand they take some work and time.

Since this is totally voluntary and you're doing this in your spare time, thank you. Maybe I could try to recolor the cloths you've given us already, that might get a little more millage out of this set.

As a side note, I think it would make sense to group sprites into one set and map tiles into a second set.

EDIT

The way you have it makes sense too by the way. Objects that can be animated in one set, map tiles in another, and sprites in a third does make sense. I guess I'm just fumbling my way through trying to say putting map tiles and objects together would make sense too.

No worries about the credits.
Sunday, May 25, 2014 - 12:40

No worries about the credits.

As far as the links, I've seen all those before and didn't think about the background matching this set. With a little recoloring that would do nicely. I really like the style you've made with your tiny 16 set; it's almost adictive to play with it. Man that sounds dirty...

Anyway, thanks for the links. I'll probably continue to tinker.

Some critique for the Tiny 16
Sunday, May 25, 2014 - 09:36

Some critique for the Tiny 16 set:

  • Needs more sprites (shop keeper, castle guard, king, queen, rogue, warrior, a few random commoners)
  • Needs more building tiles (roof, castle)
  • Few more overworld elements (bridge, cave, etc)

These are my opinion. After looking through some NES tiles (Dragon Warrior is my favorite NES title) I saw several things that were great ideas. Here's a link to some of the DW tiles in case you wonder what I'm talking about:

http://www.dragon-warrior.com/Images/tileset.gif

Here's a link to page where I got this image link:

http://www.dragon-warrior.com/Images/Tile_Sets.shtml

I'm not sure I understand how
Sunday, May 25, 2014 - 02:10

I'm not sure I understand how you want the credits. It has your handle and a link to your OGA profile, would you prefer your real name instead?

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