I haven't kept list amount of hours I have spend on Heroes of Hawks Haven. I have mostly done it on evenings and on weekends. Most time consuming is not programming but make the content. Conversations, quests and scripting take time.
Interface is done with Java components which all have custom look-like. Keeping single screen resolution helps designing the interface and having no issue if interface could scale. Custom fixed size fonts are great help when designing the interface. Linux, Mac OS and Windows they all have slightly different looking fonts and size which make interface designing more difficult.
Am I missing something here? They claim that resources: "Although our resources are for RPG Tkool 2000*1, you can use them for a original programming game, for your website, for a movie, for a screen saver, etc."
And meaning of *1:
*1 : "RPG Tkool" series is the registered trademark of ASCII,Inc. and ENTERBRAIN,Inc. The companies do not approve the software called "maker" series ("RPGMaker2K", "RM95", etc.) distributed by the illegal act, and so we forbid use of our resources for such software. "RPGツクール" series is the registered trademark of ASCII,Inc. and ENTERBRAIN,Inc. This website is not related at all to the company which develops or sells "RPGツクール" series. This website shall not be liable for any damage arising out of your use of this website.
So I do not understand where they give credit to ENTERBRAIN. I understand license does not allow the redistribution. But it can be still used in closed-source project and only in closed-source project. The reason why I am asking is that I am using their tileset in my own project.
Thanks!
I haven't kept list amount of hours I have spend on Heroes of Hawks Haven. I have mostly done it on evenings and on weekends. Most time consuming is not programming but make the content. Conversations, quests and scripting take time.
Interface is done with Java components which all have custom look-like. Keeping single screen resolution helps designing the interface and having no issue if interface could scale. Custom fixed size fonts are great help when designing the interface. Linux, Mac OS and Windows they all have slightly different looking fonts and size which make interface designing more difficult.
http://www.tekepon.net/fsm/modules/siteinfo/index.php?mode=about
And I also found this from RPGMaker forum:
http://forums.rpgmakerweb.com/index.php?/topic/13540-about-fsm/?hl=%2Bfirst+%2Bseed+%2Bmaterial#entry137217
So I am pretty sure First Seed Material is done by REFMAP aka FSM.
Am I missing something here? They claim that resources: "Although our resources are for RPG Tkool 2000*1, you can use them for a original programming game, for your website, for a movie, for a screen saver, etc."
And meaning of *1:
*1 : "RPG Tkool" series is the registered trademark of ASCII,Inc. and ENTERBRAIN,Inc. The companies do not approve the software called "maker" series ("RPGMaker2K", "RM95", etc.) distributed by the illegal act, and so we forbid use of our resources for such software. "RPGツクール" series is the registered trademark of ASCII,Inc. and ENTERBRAIN,Inc. This website is not related at all to the company which develops or sells "RPGツクール" series. This website shall not be liable for any damage arising out of your use of this website.
So I do not understand where they give credit to ENTERBRAIN. I understand license does not allow the redistribution. But it can be still used in closed-source project and only in closed-source project. The reason why I am asking is that I am using their tileset in my own project.
Great job! I did not know that DuckDuckGo has that kind of feature even I used it for all my web searches.
This definitely makes OGA searches more easier.
Good catch. Fixed that y.
Hmm, I thought I had seen here potraits. I tried to search them with word face and I got just one template page. These look fine.
Are there faceset(48x48 pixels) for LPC? Maybe template based with different eyes, hairs, mouths, noses and chins.
Now there is animated version of castle door:
http://opengameart.org/content/animated-castle-doors
Preview is animated GIF just to show animation. Do not use that in your game, use PNG version instead.
Should not be to hard to do. Let's see If I have time I could do that.
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