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Certainly will, the .ken
Thursday, July 18, 2013 - 08:50

Certainly will, the .ken files will all have different styles and options. Here are two screenshots, as you can see the options are different with each .ken file. Also the style of the sprites can be completely different, they don't all have to be flat sprites.

Everyone will be able to create .ken files.

It's not really a process but
Thursday, July 18, 2013 - 08:26

It's not really a process but rather just combining simple shapes to create object. If a shape or detail isn't necessary for the user to recognize what it is, it'd be removed.

I'm in the process of creating a program that will allow users to easily edit and create new tiles in this style. Resulting in users being able to create literally millions of tiles. I'll make a forum post regarding this soon.

Yep, they provide cloud
Wednesday, July 17, 2013 - 12:44

Yep, they provide cloud saving, leaderboards and such for games. I've been in contact with Almog (founder) for quite a long time since I was one of the first users of their system.

They recently set-up a game asset bundle and asked me to pack some of my assets for them to share.

Thanks Bart! Feels great, I
Sunday, July 14, 2013 - 15:58

Thanks Bart! Feels great, I hope people can find a good use for the assets that are now CC0 licensed.

It just did :D Already added
Sunday, July 14, 2013 - 15:45

It just did :D Already added the pack here!

I didn't have any influence
Sunday, July 14, 2013 - 12:16

I didn't have any influence on the name but I only refer to it as 'The Open Bundle', which I think is more catchy and accurate. I'm sure there were no bad intentions involved regarding the name.

For the bundle I did a deluxe version of my platformer graphics. While the pack here only features about 60 sprites, the deluxe version offers about 370.

That being said, I can't wait for it to reach the goal and upload my pack here under CC0 license! :D

That made me laugh for a sec
Friday, June 28, 2013 - 03:06

That made me laugh for a sec :)

Anyway, what features I'd
Monday, May 20, 2013 - 14:18

Anyway, what features I'd like to see:

1. Being able to reply to a private message.

2. "Textures in Pack" should filter images more, if it finds an SVG file it tries to display it but fails.

ex. http://opengameart.org/content/road-and-water-tiles-from-isometric-set

3. Ability to not save a change as a revision, sometimes it's a minor spelling mistake and it's just silly to save a revision.

4. Allow useres to add their Twitter, Facebook page etc. to their profile.

5. Make "Latest art" two rows instead of one to give new submissions more time on the frontpage.

6. Allow users to feature some of their submissions on their profile page.

7. 4 colums of submissions instead of 3 on user profile, to stay in line with the rest of the website.

It does, you're a total
Monday, May 20, 2013 - 12:58

It does tcaudilllg, you're a total nutcase.

Thanks!
Sunday, May 19, 2013 - 16:28

Thanks!

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