All art on the site is free to use, but you gotta pay attention to the license. It tells you whether or not you can use it in commerical projects, or if and want kind of credit you should give.
Hey no worries, not offending. It's certainly not as smooth as the old ones but I think it does the job, and fits in with the rest of the 2-frame animations like ladder climbing. But you're allowed to create and even share if you decide to do smoother animations, so go for it :D
Actually, that is the new walking animations which contains just 2 frames. Given the nature of all the other animations the walking cycle has been simplified. It's also easier for starting programmers.
Yes, I'll be writing documentation on that soon. It's only a few lines of code that are important for Kenney Studio to know what MovieClips can be altered in what way.
The problem lies with loading the .ken files, they include code. So thanks to the Adobe sandbox it won't allow me to load them through loader/url-loader :(
All art on the site is free to use, but you gotta pay attention to the license. It tells you whether or not you can use it in commerical projects, or if and want kind of credit you should give.
More info here:
http://opengameart.org/content/faq
Great to hear :) was a bit worried there but glad it's all solved.
Yep, sounds good. I've been a little annoying by the single texture/sprite uploads as of late, they push new content off the frontpage really quickly.
Bart did, he's the admin here and thought it would be a good idea to group your items. Which I agree with.
It's easier for users if you upload multiple files as a single submission.
Could you somehow group these or upload them as a single submission?
Hey no worries, not offending. It's certainly not as smooth as the old ones but I think it does the job, and fits in with the rest of the 2-frame animations like ladder climbing. But you're allowed to create and even share if you decide to do smoother animations, so go for it :D
Actually, that is the new walking animations which contains just 2 frames. Given the nature of all the other animations the walking cycle has been simplified. It's also easier for starting programmers.
Great job, really a pleasant sight to see them in all these colors!
Yes, I'll be writing documentation on that soon. It's only a few lines of code that are important for Kenney Studio to know what MovieClips can be altered in what way.
The problem lies with loading the .ken files, they include code. So thanks to the Adobe sandbox it won't allow me to load them through loader/url-loader :(
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