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yeah, right next door.
Wednesday, November 12, 2014 - 03:30

yeah, right next door.

I'm no good at modeling, but I'll take some pics of the tucson area if anyone needs them for reference. :)

Hooray! Access Granted!
Wednesday, November 12, 2014 - 03:25

Hooray! Access Granted!

TL;DR, but this is quite the
Wednesday, November 12, 2014 - 03:19

TL;DR, but this is quite the set of graphics. Nicely done.

Weird... The starting
Wednesday, November 12, 2014 - 02:53

Weird... The starting location in the video is, like, 12 feet from where I was sitting when I watched the video. I was like "How does this video know where I am!"

http://opengameart.org
Thursday, October 23, 2014 - 02:21

Hello, welcome.

What kind of art are you looking for? This request is devoid of any information that would attract artists. Can you provide any additional information?

I recommend checking out the "how and when to write a good art request" stiky

http://opengameart.org/forumtopic/how-and-when-to-write-a-good-art-request

This seems the same as your other request, except that one has more details: http://opengameart.org/comment/32268#comment-32268

Is this for a different project or something? Just bumping the request?

Nice!
Monday, October 20, 2014 - 03:26

Nice!

...That is a weird jaw-trap (right-most column, 2nd row). Are there real traps that operate like that?

OGA has safe-harbor
Wednesday, October 15, 2014 - 09:14

OGA has safe-harbor provisions? Cool! What/where are they?

Or are you referring to OCILLA § 512(c)? I think that might protect OGA, but it wouldn't protect anyone who downloaded and/or used the files, which would still suck for OGA since the community would lose trust.

Edit: Besides, to be protected by OCILLA § 512(c), OGA would have to proactively remove repeat offenders and/or be unaware of the offending material.

...and/or!

@smonos: :)  ...mind you,
Wednesday, October 15, 2014 - 04:49

@smonos: :)  ...mind you, that is only in regards to the various RTP stuff. As Jaden indicated, there are separately licensed/priced packages which can be used in non-RPGMaker projects.

I've no comment on if the
Wednesday, October 15, 2014 - 03:52

I've no comment on if the asset in question constitutes "Substantial similarity" or not, but I have some experience with Enterbrain's legal department.

Tap: "... the copyright holder actually shares their sprites for royalty-free distribution and does not even expect a credit for the work.  In that sense, the art is actually public domain except that there is the added condition that you have to buy RPG Maker. ..."

riidom a.k.a. byeOGA: "maybe someone could just ask the copyright holders how their stance is to art that aims at extending their own work?"

Jaden: "...About RPG Maker's License to use it's artwork: The end-user license agreement states that you can use any of their artwork from the RPG Maker Series, interchangably, as long as you own a copy of both the maker in which it is used, and the maker from which it came. So if you want to use the hero sprite from RPG Maker VX Ace in IG Maker, you'd have to own a copy of both programs to do so. But this only applies to the RPG Maker Series, and IG Maker...."

I have indeed contacted Enterbrain about this: http://opengameart.org/comment/22426#comment-22426

Enterbrain, the RPGMaker copyright holder, was very clear about this. To my disappointment, you can't just buy RPGMaker, then use the assets in non-RPGMaker projects. The license only allows for those assets to be used in RPGMaker, regardless of the royalty-free commercially-allowed state of those assets. No derivatives are allowed unless those derivatives are ONLY being used in RPGMaker.

Again, this is not a comment on wether the asset in question is considered a derivative, just a note on Enterbrain's stance on licensing.

Speaking to spam accounts.
Thursday, October 9, 2014 - 02:40

Speaking to spam accounts; The number of spam users I was getting on my own forums dropped off dramatically after I started using http://stopforumspam.com/

I set up their automatic spamification thingy that checks new users against a database of known spammers, but even without the automatic part, it's pretty useful for manually determining if a new user is a known spammer or not.

Don't know if you have something like this already, but thought I'd share just in case. :)

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