The perspective you are using is typically referred to as "Orthogonal 3/4 perspective", "Orthographic three quarters perspective", or "Overhead 3/4 perspective". http://en.wikipedia.org/wiki/Orthographic_projection
I'm sure you already knew that, but if not it may help when looking for art that is drawn in the same style. I've found a lot of resources just by using those terms in search phrases.
I agree with bart; adding almost any feature- especially some that overlap other features- will quickly demonstrate z-order- and therefore depth and perspective- to the player.
Attachment: Who knows why there are trees and a big blue rock in this room, but you can tell where they are positioned, yes?
The perspective you are using is typically referred to as "Orthogonal 3/4 perspective", "Orthographic three quarters perspective", or "Overhead 3/4 perspective". http://en.wikipedia.org/wiki/Orthographic_projection
I'm sure you already knew that, but if not it may help when looking for art that is drawn in the same style. I've found a lot of resources just by using those terms in search phrases.
I agree with bart; adding almost any feature- especially some that overlap other features- will quickly demonstrate z-order- and therefore depth and perspective- to the player.
Attachment: Who knows why there are trees and a big blue rock in this room, but you can tell where they are positioned, yes?
Nice. Goes well with http://opengameart.org/content/700-rpg-icons
Trying to find the forum rules before making any posts, but the link above just directs me to this topic... Which has no forum rules listed.
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