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Are any of these usable for
Thursday, October 27, 2016 - 20:53

Are any of these usable for your purposes?

  • http://opengameart.org/content/mushroom-houses
  • http://opengameart.org/content/misc-dark-fantasy-scenery-sprites (has a few mushroom sprites)
  • http://opengameart.org/content/10-free-isometric-graphics-from-3d-models (some prerendered isometric mushrooms)
  • http://opengameart.org/content/platshrooms
  • http://opengameart.org/content/simple-glitch-tileset (some cell-shaded cave 'shrooms)
  • http://opengameart.org/content/giant-mushroom-red

There are some other small pixel art mushrooms, but I don't know what your specifics are. do you want mushrooms for a player character to stand on in a 2d sidescroller? a mushroom item?

"Finally, is there anything I
Thursday, October 27, 2016 - 09:44

"Finally, is there anything I can do to help?"

I am lower on the totem pole of admins, so I don't have much sway on the coding and back-end, but my own weakness is understanding drupal and apache solr. If you know about those or can help me track down resources for understanding those, it could put both of us in a better position to resolve the search issue.

undesired: "I don't have a
Thursday, October 27, 2016 - 09:20

undesired: "I don't have a "Flag for copyright violation" button.  All I can do is either that or report spam."

Click "Report spam". I actually do review those. It is the preferred way to draw attention to assets with copyright issues. It helps if you comment with details of the infringement, too, but just a comment alone often goes unnoticed. When I say a comment is helpful, I mean something more than just "this is suspiciously similar to a copyrighted work". Give details, evidence, screenshots, links, comparisons, something. I don't know everything about every IP, so it helps having all you-guys's expertise added in. :)

There is a lot of older stuff that I don't know about that I'm sure people have drawn attention to, but I'm a relatively new moderator, so I wouldn't have seen those complaints at the time. For others, the potential infringement is unclear or borderline, not obvious. For example http://opengameart.org/content/elbaun has some substantial difference and little indication of adaptation from the Ness character beyond the clothing coloring, so I decided to leave it alone until someone could provide more information.

powertomato: "Even on OGA various non-free material was released without anyone noticing for months."

That's true. Sometimes stuff gets missed. Don't be afraid to draw attention to it. Mark it as spam so the moderators notice it. It doesn't guarantee it will get removed, though. Sometimes a moderator decides it isn't a violation. Other times they just continue to miss it. If you think something isn't getting the attention it needs even after marking it, PM me about it.

kagerato: "As for any OGA violations you find, you'll have to keep trying to get the attention of a moderator or admin who actually has the power to flag it."

Yup. Report spam. :)

REPORT SPAM!

CLICK IT!

 

@Powertomato: good catch, but
Thursday, October 27, 2016 - 09:10

@Powertomato: good catch, but I don't see any of those assets in the actual download, just the preview.

@Eikester: would you be willing to update the preview images to reflect what is available in the downloadable files?

 

sorry to hear about your
Tuesday, October 25, 2016 - 09:08

sorry to hear about your platter crash. Glad you got (some?) data recovered, though.

Woohoo! Looks good. Thanks
Saturday, October 22, 2016 - 13:25

Woohoo! Looks good. Thanks for this.

Kenney's stuff comes to mind:
Friday, October 21, 2016 - 17:33

Kenney's stuff comes to mind: http://opengameart.org/users/Kenney specifically...

  • http://opengameart.org/content/platformer-tiles
  • http://opengameart.org/content/platformer-art-deluxe
  • http://opengameart.org/content/platformer-art-mushroom-land
  • http://opengameart.org/content/platformer-art-pixel-edition
  • http://opengameart.org/content/platformer-bricks
  • http://opengameart.org/content/platformer-art-ice-world
  • http://opengameart.org/content/platformer-art-candy-caverns
  • http://opengameart.org/content/platformer-art-buildings
  • http://opengameart.org/content/platformer-art-request-pack
  • http://opengameart.org/content/platformer-art-more-animations-and-enemies
  • http://opengameart.org/content/platformer-art-complete-pack-often-updated
  • http://opengameart.org/content/platformer-art-pixel-redux
  • http://opengameart.org/content/platformer-art-extended-tilesets
  • http://opengameart.org/content/platformer-pack-redux-360-assets
  • http://opengameart.org/content/jumper-pack

and, more recently, Tio Amar's stuff: http://opengameart.org/users/tio-aimar

@JonSnowShove: Because LGPL's
Thursday, October 20, 2016 - 13:24

@JonSnowShove: Because LGPL's compatibility with CC-BY is debatable. The author has given everyone the choice of which license they would like to use. This allows people working on GPL projects to keep their assets GPL compatible, and yet others can still use this asset even if their project uses only CC assets.

Licensing is indeed confusing, but having more licenses available to choose from is a good thing, not a bad one. If you don't like LGPL, just use this asset as CC-BY. :)

I am insulted.
Wednesday, October 19, 2016 - 08:27

I am insulted.

Though this also terrifies me. It is troubling to know that I could burn through $125,000,000 ($75M loan + his $50M personal fortune) and have no way of paying back the loan or salvaging my dreams simply because I didn't quite know what I was doing.

They sold 1,200,000 copies in the first 90 days... And they sold them for $60 each. They should all be rich from this. That should be a success story. But they needed to sell over 3 million copies just to break even.

These games were something Schilling was obviously passionate about. He hired people who had a lot of experience in this industry. I have next to none. Can I say I wouldn't make the same mistakes? His passion for making these games didn't protect him from staggering, insurmountable debt, so how could my passion and dedication protect me from the same thing? I find that humbling and disturbing.

On the other hand, why the heck did they hire 160 people and a sprawling business space right from the start?! Any one of us could do amazing things with 20 employees and a renovated garage! How do industry experienced people let scope creep overwhelm a $125M budget?! Article says they knew it wasn't going to be enough fairly early on. Why did they keep going down the hole?

both male and female,
Tuesday, October 18, 2016 - 13:15

both male and female, actually (husband and wife) but I'm not going to be picky. I'd love to have either one. :D

Shadow always struck me as more of a "ninja" than a bandit. Same thing, I guess, but I was thinking of the more western style bandit. But, again, I'm not going to be picky about your great work that's free.

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