Please don't make me do seperate left and right. It's a pain to "make them look different, yet still make them look the same", if you know what I mean. But I can make a sword no problem. I'm sorta unsure if the charcter is a boy or girl, I guess you can use the same template for both and it'll be much easier. Stating the obvious, hairstyles, eyes, etc. have a lot to say in making a character appear manly or girly.
Made an attempt at a larger character, walking + swiping animations.
I've made so many of these character templates (it's nearly always the first thing people looking for art for their games ask for) , that they're pretty much ingrained in muscle memory for me. That's the only reason I can make them so quickly, heh.
The individual frames may not look that good by themselves, but the animations look good, I promise.
I can try some that are bigger if you wish. And you're welcome. The reason why I made the character so small is that then I wouldn't have to make seperate male and female templates for every animation.
Here we have a basic character template walking and performing a basic, "sword swipe " attack, just to see if you care for the art style. (if you do, you'll need to tell me what other animations you need, I can imagine, jumping, dying, crawling and ducking maybe, and so on) You can reverse the frame order of the attack animations to change it from a "swiping motion" to a "stabbing motion".
I can try my hand at making sfx. I often sample my own percussion and such. :) However doing both that and graphichs will cause the progress to be a bit slow, naturally.
Do you want 2D or 3D graphics?
Well, I suppose that fits a creepy abandoned steel mill quite well.
Sword
Please don't make me do seperate left and right. It's a pain to "make them look different, yet still make them look the same", if you know what I mean. But I can make a sword no problem. I'm sorta unsure if the charcter is a boy or girl, I guess you can use the same template for both and it'll be much easier. Stating the obvious, hairstyles, eyes, etc. have a lot to say in making a character appear manly or girly.
Made an attempt at a larger character, walking + swiping animations.
I've made so many of these character templates (it's nearly always the first thing people looking for art for their games ask for) , that they're pretty much ingrained in muscle memory for me. That's the only reason I can make them so quickly, heh.
The individual frames may not look that good by themselves, but the animations look good, I promise.
I can try some that are bigger if you wish. And you're welcome. The reason why I made the character so small is that then I wouldn't have to make seperate male and female templates for every animation.
Here we have a basic character template walking and performing a basic, "sword swipe " attack, just to see if you care for the art style. (if you do, you'll need to tell me what other animations you need, I can imagine, jumping, dying, crawling and ducking maybe, and so on) You can reverse the frame order of the attack animations to change it from a "swiping motion" to a "stabbing motion".
I can try my hand at making sfx. I often sample my own percussion and such. :) However doing both that and graphichs will cause the progress to be a bit slow, naturally.
Thank you very much! ^V^
Dunno if "beautiful" is the first word I'd use to describe it tho.
Well, I should be able to make something like that. Do you have anywhere I can post it when finished, this thread, or?
Also, what do you think about my music tracks? Do you need some music for your game as well?
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