Hmmm. What sort of art style are you going for? And why do you even need concept artists so badly if all of the game's characters are essentially pulled from other games? Wouldn't a lot of the groundwork for at least the playable character concepts be made already?
Improved city, more futuristic + it blowing up. I'm not gonna give you any terrain I'm afraid. :P
The individual frames might look a little wierd, but when played as an animation, it makes sense. The smoke is quite sloppily drawn, but it doesn't really matter, as you'll only be seeing each frame for a split second, too little time to really nitpick it.
City+missile, I will readily admit that I suck at drawing detailed buildings and the city is a pretty weak piece. The missile is pretty good tho I'll say, it even has a bit of animation to it. The smoke is intended to be like a trail following the missile.
Barrel+dome. The red color could be changed to a "player color" via a shader, if you know what I mean, at least, that's what I was thinking.
It only took me about half an hour to draw this (it's sloppy as all hell but you won't see that on a tiny cellphone resolution), so I still have time if you want anything more.
Hmmm. What sort of art style are you going for? And why do you even need concept artists so badly if all of the game's characters are essentially pulled from other games? Wouldn't a lot of the groundwork for at least the playable character concepts be made already?
I think you should rather message me if you have a specific request, right now i have the time so i'm open for it, but it may not always be so.
Improved city, more futuristic + it blowing up. I'm not gonna give you any terrain I'm afraid. :P
The individual frames might look a little wierd, but when played as an animation, it makes sense. The smoke is quite sloppily drawn, but it doesn't really matter, as you'll only be seeing each frame for a split second, too little time to really nitpick it.
I'll make a better city then!
Yeah... that city ain't the greatest, it really isn't one of my strengths, glad you like the others tho!
Well drawn ship with nice color choices. I don't care much for the explosions tho, they seem a bit out of place. Nice work regardless. ^^
Consider this thread to be no longer relevant. I have found the composer I need elsehwere.
City+missile, I will readily admit that I suck at drawing detailed buildings and the city is a pretty weak piece. The missile is pretty good tho I'll say, it even has a bit of animation to it. The smoke is intended to be like a trail following the missile.
I can do something like that, I guess.
Barrel+dome. The red color could be changed to a "player color" via a shader, if you know what I mean, at least, that's what I was thinking.
It only took me about half an hour to draw this (it's sloppy as all hell but you won't see that on a tiny cellphone resolution), so I still have time if you want anything more.
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