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I can't tell if it's been
Wednesday, April 4, 2018 - 07:10

I can't tell if it's been poorly scaled or you purposefully use different pixel sizes, but it looks really messy. You can't scale it back down without things disappearing. Also, some lines have filled corners, and some don't. Consistency in pixel art is extremely important, essential, even. I would highly recommend cleaning it up and making sure every pixel is the same size.

It looks distorted with the
Tuesday, April 3, 2018 - 08:18

It looks distorted with the pixels at different sizes.

Do you have these in ASE
Monday, April 2, 2018 - 17:02

Do you have these in ASE format? Having the parts on different layers would be really helpful.

I really hope this continues.
Sunday, March 25, 2018 - 17:18

I really hope this continues. We need more good 2D platformer assets like these.

Umm, soooo... what does it
Wednesday, March 21, 2018 - 09:20

Umm, soooo... what does it mean when they use *all* the licenses?

Whoa... Just... whoa....
Friday, March 9, 2018 - 14:00

Whoa... Just... whoa....

Looks cool, but I think you
Friday, March 9, 2018 - 13:57

Looks cool, but I think you should make up a fake name for it instead of going with Intel.

This is really well made!
Monday, March 5, 2018 - 14:10

This is really well made! Also, props for naming the correct bit level. ^.-.^

Fantastic work as always,
Saturday, March 3, 2018 - 20:00

Fantastic work as always, dude! :D

Gonna have to do some
Tuesday, February 27, 2018 - 13:52

Gonna have to do some adapting to use this, but I can gladly say I'm gonna be using these! :D

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