* Your use of KLC must not infringe on the Kyrodian Legends trademark. All non-offical/fan works must include a disclaimer indicating that any and all views expressed are soley limited to the work, and do not necessarily reflect the views of Nicholas "Kelvin Shadewing" Kovacs, and must not include the official Kyrodian Legends logo.
* You may produce commercial merchandise, provided you do not mislead people into believing the products are officially endorsed, and do not prevent others from using the same KLC in their own merchandise. All physical products must have their schematics/blueprints/patterns/material lists/etc. released under CC-BY-SA 4.0, and any and all patents must be made freely usable under a copyleft license. You also agree not to prevent or penalize any reverse engineering and/or reproduction of physical KLC merchandise.
Alright, how do these sound instead? Instead of restrictions, just make it clear the work isn't offical or endorsed.
I dunno, seems pretty simple to me. If it's just a plain old fun game, then it's free to include Midi and the gang, otherwise, keep them out or change them. The character himself isn't fully open; there's rules to how he can be used, but the asset itself is. Either you use him as he is within the rules, or you're free to change him into someone else. I have the SA part on there, though, so that if you are going to use my character as a base for your own, you let others use your sprite the same way.
I don't mean to sound rude or anything, but I just don't see what's unclear about that.
Made an edit for platform games like Starbound.
You can tell it's not *that* police box because the inside is the same size as the rest of it. ;3
This feels like it would be right at home in a Starbound clone, y'know? Perfect peaceful music for building to. :3
Would it be possible to get a render of just the skeleton to use as an animation reference?
Added pegasus, unicorn, and alicorn varieties, as well as tail guides and stallions. Now to work on new animations.
Ohhhhhh man, this sounds perfect for a robot boss! :D
* Your use of KLC must not infringe on the Kyrodian Legends trademark. All non-offical/fan works must include a disclaimer indicating that any and all views expressed are soley limited to the work, and do not necessarily reflect the views of Nicholas "Kelvin Shadewing" Kovacs, and must not include the official Kyrodian Legends logo.
* You may produce commercial merchandise, provided you do not mislead people into believing the products are officially endorsed, and do not prevent others from using the same KLC in their own merchandise. All physical products must have their schematics/blueprints/patterns/material lists/etc. released under CC-BY-SA 4.0, and any and all patents must be made freely usable under a copyleft license. You also agree not to prevent or penalize any reverse engineering and/or reproduction of physical KLC merchandise.
Alright, how do these sound instead? Instead of restrictions, just make it clear the work isn't offical or endorsed.
I dunno, seems pretty simple to me. If it's just a plain old fun game, then it's free to include Midi and the gang, otherwise, keep them out or change them. The character himself isn't fully open; there's rules to how he can be used, but the asset itself is. Either you use him as he is within the rules, or you're free to change him into someone else. I have the SA part on there, though, so that if you are going to use my character as a base for your own, you let others use your sprite the same way.
I don't mean to sound rude or anything, but I just don't see what's unclear about that.
https://creativecommons.org/faq/#can-i-offer-material-under-a-cc-license...
FWICT, applying trademark-related rules doesn't interfere with CC.
Added a version with a mean-looking mouth. A friend suggested maybe it could open when he's near the player.
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