I'm personally wary of using commercial assets in an open source game. Even if I'm allowed to use them, what's to stop someone from just forking the game and using them in their own? I can't find anything on a license for the full package that suggests it's even compatible with open source games.
* Your use of KLC must not infringe on the Kyrodian Legends trademark. All non-offical/fan works must include a disclaimer indicating that any and all views expressed are soley limited to the work, and do not necessarily reflect the views of Nicholas "Kelvin Shadewing" Kovacs, and must not include the official Kyrodian Legends logo.
* You may produce commercial merchandise, provided you do not mislead people into believing the products are officially endorsed, and do not prevent others from using the same KLC in their own merchandise. All physical products must have their schematics/blueprints/patterns/material lists/etc. released under CC-BY-SA 4.0, and any and all patents must be made freely usable under a copyleft license. You also agree not to prevent or penalize any reverse engineering and/or reproduction of physical KLC merchandise.
Alright, how do these sound instead? Instead of restrictions, just make it clear the work isn't offical or endorsed.
Added sitting on ground and in chair.
Changed to a zip with separate body parts so I don't have to re-export every possible combination each time. Also added a few more frames.
I'm personally wary of using commercial assets in an open source game. Even if I'm allowed to use them, what's to stop someone from just forking the game and using them in their own? I can't find anything on a license for the full package that suggests it's even compatible with open source games.
Made an edit for platform games like Starbound.
You can tell it's not *that* police box because the inside is the same size as the rest of it. ;3
This feels like it would be right at home in a Starbound clone, y'know? Perfect peaceful music for building to. :3
Would it be possible to get a render of just the skeleton to use as an animation reference?
Added pegasus, unicorn, and alicorn varieties, as well as tail guides and stallions. Now to work on new animations.
Ohhhhhh man, this sounds perfect for a robot boss! :D
* Your use of KLC must not infringe on the Kyrodian Legends trademark. All non-offical/fan works must include a disclaimer indicating that any and all views expressed are soley limited to the work, and do not necessarily reflect the views of Nicholas "Kelvin Shadewing" Kovacs, and must not include the official Kyrodian Legends logo.
* You may produce commercial merchandise, provided you do not mislead people into believing the products are officially endorsed, and do not prevent others from using the same KLC in their own merchandise. All physical products must have their schematics/blueprints/patterns/material lists/etc. released under CC-BY-SA 4.0, and any and all patents must be made freely usable under a copyleft license. You also agree not to prevent or penalize any reverse engineering and/or reproduction of physical KLC merchandise.
Alright, how do these sound instead? Instead of restrictions, just make it clear the work isn't offical or endorsed.
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