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The solid color is actually a
Tuesday, August 7, 2018 - 21:49

The solid color is actually a technique to show the space is solid, or in artistic terms, to create negative space. It's space the player cannot reach by any means and shouldn't worry about, and is much easier on the eyes than repeating patterns or grains that older games used to make, on top of being easier to produce and cutting down on file size. Some games that use textured negative space without a clear distinction between what can be collided with and what can't can cause confusion for players, such as "is this pillar in the background or foreground?". Plus, a repeating pattern can get ugly if not broken up with extra bits and pieces, which adds to the file size, and takes away precious time that could have been spent on tiles the player will actually be interacting with.

This is very cute! I love it!
Friday, July 13, 2018 - 04:47

This is very cute! I love it!

Love this! Great job, man!
Monday, July 9, 2018 - 19:11

Love this! Great job, man!

Trimmed the tufts off his
Thursday, June 28, 2018 - 08:22

Trimmed the tufts off his ears and added some newposes. I still need to clean up the wall sphere, though.

Nah, I just added the window,
Thursday, June 14, 2018 - 09:06

Nah, I just added the window, sealed door, and vent. The rest of it is all Surt's work.

Hoooooly crap, dude! :D
Friday, June 8, 2018 - 05:22

Hoooooly crap, dude! :D

I made a small indexed
Friday, June 1, 2018 - 06:00

I made a small indexed version and trimmed down the number of frames for 16-bit style games.

Very useful. I made some
Wednesday, May 16, 2018 - 19:06

Very useful. I made some modifications and added some new tiles here: https://opengameart.org/content/grasstop-tiles

Would've commented sooner, but I forgot to. I'm a derp. XP

I can't tell if it's been
Wednesday, April 4, 2018 - 07:10

I can't tell if it's been poorly scaled or you purposefully use different pixel sizes, but it looks really messy. You can't scale it back down without things disappearing. Also, some lines have filled corners, and some don't. Consistency in pixel art is extremely important, essential, even. I would highly recommend cleaning it up and making sure every pixel is the same size.

It looks distorted with the
Tuesday, April 3, 2018 - 08:18

It looks distorted with the pixels at different sizes.

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