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Nitpick:  It's "Iroquois",
Wednesday, December 19, 2012 - 05:13

Nitpick:  It's "Iroquois", and the doors should be on the ends, and the walls are made with shingles, not horizontal logs.

Because FLARE is licensed
Wednesday, December 19, 2012 - 04:42

Because FLARE is licensed under the GPL, really "FLARE compatible" would just mean GPL 3.0, CC-BY 3.0 (which I think is the current preferred license) CC-BY-SA 3.0, or CC0(public domain).

I haven't had a chance to
Wednesday, December 19, 2012 - 04:00

I haven't had a chance to download your actual mod yet, because I'm multitasking morning tasks already, but I'm looking forward to it!  

I know that most Open Source projects have more coders than they do artists, which is one of the reasons why OpenGameArt was created, I think (I've only been around here for less than a year).  Are you willing to release any work you do under a FLARE compatible license, and maybe post any modified artwork here as well?  It'd definitely help out the game and the entire community that way.

Lastly, it is still in alpha, and I don't know what grand designs Clint has for the art direction.  A lot of artwork has already been added or revamped between 0.17 and 0.18- for instance, there are many new icons, several new armor sets, and the item slots have been chopped up into smaller pieces -arms, legs, shoes, chest, etc.  Check in at the latest version, at https://github.com/clintbellanger/flare-game, to get an idea of how the latest assets look, and where the best gaps to fill are.

Vestrel00-
Thursday, December 13, 2012 - 13:06

Vestrel00-

Titles - 

Ninja Neko?  Doom Cat?  Gentleman Pounce vs the Legions of Snow? 

I'd probably go for something simple and grayscale for the UI

Looks sweet!
Wednesday, December 12, 2012 - 11:08

Looks sweet!

Thanks for the heads-up,
Wednesday, December 12, 2012 - 09:31

Thanks for the heads-up, Dalonedrau!  Fixed!

I love this!  The only change
Wednesday, December 12, 2012 - 08:33

I love this!  The only change I made was to use GIMP to add a dark-colored border, so that they blend in a little better with the rest of the assets.

Double plus awesome!
Wednesday, December 12, 2012 - 04:09

Double plus awesome!

Opening theme to Valley of
Saturday, December 8, 2012 - 09:09

Opening theme to Valley of Concordia now!

Looks beautiful!  I'm playing
Wednesday, December 5, 2012 - 05:54

Looks beautiful!  I'm playing with converting it to the LPC palette for inclusion in another game.

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