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I think making it white with
Tuesday, July 30, 2013 - 13:39

I think making it white with black border would look better. But is that possible, I dont know that part. If TTF causes issues, you can do a trick: two fonts, one is just the outline, second is the font itself.

Dont worry about Tiled and me
Tuesday, July 30, 2013 - 12:02

Dont worry about Tiled and me, designing a map is not a biggie. Just make sure that you can handle everything tiled throws at you. I have sent an email to someone who is good at map design. I am waiting for his answer.

Well if Tiled works well with
Tuesday, July 30, 2013 - 11:22

Well if Tiled works well with your engine, no problem there. Dungeon set looks awesome and definitely be useful in many places. Not just as a dungeon but if combined with cavern set it could form the coven, without bones it could be used as stables and barbarian homes.

 

Looks so good
Tuesday, July 30, 2013 - 11:17

Looks so good

Well if you feel it would not
Friday, July 26, 2013 - 11:09

Well if you feel it would not be a big deal, I think a custom map editor will serve better. 

Search boxy bold in the site for an awesome font.

 

 

If it will take time and
Friday, July 26, 2013 - 02:25

If it will take time and Tiled works for you right now, I see no need for change. I will talk with my students who had success with Tiled and may be they will be interested in designing the map. Some of them really likes to contribute. Here is the one that uses tiled:

http://sourceforge.net/p/the-fallen/svn/73/tree/

Maps are designed by another student who also helped designing the map for TiL. When I get the chance I will talk with him about this.

 

 

I cannot get used to tiled to
Thursday, July 25, 2013 - 13:50

I cannot get used to tiled to be honest and we did our own map editor in Trouble in Libreland, but I guess it would do ok as long as you can handle objects and such. Also I can get some help from others to design the maps. 

A low pixel font would go nicely with the border, but I guess it wont be very easy.

I think you can fix it by
Wednesday, July 24, 2013 - 10:37

I think you can fix it by adding proper shadows.

Good job. Some may ask why to
Wednesday, July 24, 2013 - 01:47

Good job. Some may ask why to include it in complete art kits. Answer is simple, you can at least make a tetris, match3 or box stacker without anything else.

Their numbers are limited in
Wednesday, July 24, 2013 - 00:36

Their numbers are limited in Trimak, but originally, I was planning to model Quashi village too. So it depends on the size of the game. Also its easy to add an element that barbarians think wearing an armor is an insult to their abilities. This will saves us from the necessity of armors for them.

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