You changed the swing timing now its changing a little too early but i suppose its ok. Yes the Fl Studio sounds better than tinny midi instruments. it was supposed to be steady slow swing that tune i made.
Yes this one is a large project. My music is also avaliable to download from the music section of the site as well. Abstract???? Quick About? Not sure what these terms actually mean, because I've not heard them said before, but show me some screenshots to give me some idea.
I did add screenshots on the beginning page, and adding them also into the different worlds when I make them in the engine...... I don't have professional mappers yet to make the game look top notch, but I do have some voice actors who lent their voices for some of my characters in this game which is now up on the casting call website under Tesseract Prime.
No this was an old project. those old graphic screens were done with the Gimp. I decided not to continue on with that old project. The new project that I'm working on now, is a Rpg Sci-Fi type game for Unreal Engine 4 and I think this one is quite weird and some of the dialogue in it is funny.
The whole entire storyboard of this game is online for people to read.
This game first started off as a batch file game as well, , but its being translated slowly now into Unreal Engine Code. i think this project is alot more improved and that's why I stopped working on the old one.
This the game I started working on. I've not sure how this is gonna turn out in unreal engine, So I got an idea, but had trouble with execution because of the struggles with trying to code the game in the blueprint system. But I put the game dialog script up. Ths game did originally start out very small to begin with but now its grown to all these systems..
Its got over 100 systems, so it will take a while to fill those up and add in all the mini quests in it. Its not like No Man's Sky which has got infinite worlds in it. I've just come up with a new mini-boss called Grinch Inkster which is a forest tree monster on planet Noobus. But Ive still got to figure out how to do decisions in Unreal Engine Blueprints. At the moment I've only got standard dialog working in it. I've already got the ship's pilot model for Skinar now under development.
I don't know if there are any blueprint programmers on here.
You changed the swing timing now its changing a little too early but i suppose its ok. Yes the Fl Studio sounds better than tinny midi instruments. it was supposed to be steady slow swing that tune i made.
I LIKE these chip tunes, I want to use in my game as well. Good musician.
Its reminds me of the Turrican style Music.
game project
http://www.tozan35.weebly.com
This track is really nice, I want to add this into my game project, its reminds me of rachet 'n' clank music.
Game project: http://www.tozan35.weebly.com
Yes this one is a large project. My music is also avaliable to download from the music section of the site as well. Abstract???? Quick About? Not sure what these terms actually mean, because I've not heard them said before, but show me some screenshots to give me some idea.
I did add screenshots on the beginning page, and adding them also into the different worlds when I make them in the engine...... I don't have professional mappers yet to make the game look top notch, but I do have some voice actors who lent their voices for some of my characters in this game which is now up on the casting call website under Tesseract Prime.
No this was an old project. those old graphic screens were done with the Gimp. I decided not to continue on with that old project. The new project that I'm working on now, is a Rpg Sci-Fi type game for Unreal Engine 4 and I think this one is quite weird and some of the dialogue in it is funny.
Here's my new project
http://www.tozan35.weebly.com
The whole entire storyboard of this game is online for people to read.
This game first started off as a batch file game as well, , but its being translated slowly now into Unreal Engine Code. i think this project is alot more improved and that's why I stopped working on the old one.
I have removed the tag.
This the game I started working on. I've not sure how this is gonna turn out in unreal engine, So I got an idea, but had trouble with execution because of the struggles with trying to code the game in the blueprint system. But I put the game dialog script up. Ths game did originally start out very small to begin with but now its grown to all these systems..
http://www.tozan35.weebly.com
Its got over 100 systems, so it will take a while to fill those up and add in all the mini quests in it. Its not like No Man's Sky which has got infinite worlds in it. I've just come up with a new mini-boss called Grinch Inkster which is a forest tree monster on planet Noobus. But Ive still got to figure out how to do decisions in Unreal Engine Blueprints. At the moment I've only got standard dialog working in it. I've already got the ship's pilot model for Skinar now under development.
I don't know if there are any blueprint programmers on here.
I would like to use this in my game. This sure is different, sutiable for beat 'n' shake dance bar. Infectious little tune.
It sounds exactly that, a style side scroller street fighter game.
this could be used for droid works in my game.
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