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“with GPL you pretty much do
Wednesday, December 10, 2014 - 02:26

“with GPL you pretty much do what the artist wants you to do in a way or credit.”

 

No, the GPL comes with important conditions, the only way to know them all is to read the license: http://www.gnu.org/licenses/gpl

 

All licenses on OGA permit:

- use in any way

- modification

- verbatim redistribution

- modified redistribution

- commercial usage

- selling

Can you also post them under
Sunday, December 7, 2014 - 03:14

Can you also post them under CC BY-SA 3.0, please?

Can you also post them under
Sunday, December 7, 2014 - 03:11

Can you also post them under CC BY-SA 3.0, please?

“or girl games.”
Friday, December 5, 2014 - 03:17

“or girl games.”

 

I would appreciate if you didn't differentiate game genres (no pun intended) based on gender.

http://opengameart.org
Friday, November 28, 2014 - 19:40

http://opengameart.org/content/%E2%80%9Chumus%E2%80%9D-skyboxes

I have made a bunch of
Tuesday, November 25, 2014 - 03:03

I have made a bunch of textures with it, which I will likely post somewhen on OGA under CC BY-SA 3.0 with the .tgr files.

However, the .tgr files don't seem to load if there is any PerlinNoise pattern in them – except for the example ones.

Do you have an .ogg, .flac or
Monday, November 24, 2014 - 04:41

Do you have an .ogg, .flac or .wav version of this, please?

I guess you could have used
Monday, November 24, 2014 - 04:00

I guess you could have used FLAC compression.

I have used it without
Monday, November 24, 2014 - 02:30

I have used it without problems in Tesseract. You may have to rotate some faces for use in other engines, but I'm surprised about this, I thought there was a definite standard for skybox rotation.

“you are free to use it for
Saturday, November 22, 2014 - 02:53

“you are free to use it for commercial projects if you are willing to redistribute this project”

 

You may not enforce people to redistribute their projects, commercial or otherwise.

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