Oh yes, to be clear, it is definitely my intent to exclude my entry and recognize J.I.R.O. as the official Game of the Jam!
It doesn't seem right to win your own jam, especially when you botched the rating categories (in your own favor no less). Besides which J.I.R.O. and RRRP both tied for #1 in the overall category so it is perfectly correct to say JIRO won '#1 Best Overall' no matter how you slice it.
Congrats to every one who participated either by entering or rating the games!
What a great showing for this Jam! 21 entries! Very pleased to see that the 'All-OGA' aspect didn't really seem to scare anyone off.
And a few quibbles aside, everyone did a really good job crediting and citing the OGA art they used!
Thanks to all for taking the effort to do this! It's great to see good crediting habits taking root and also you made my job much easier. I wrote the rules of the jam pretty strict and was worried I'd have to do a lot of un-fun police work to keep things fair but everyone did such a good job with their credits that I hardly had to much at all.
And of course, double congrats to antonioab for J.I.R.O.'s well earned victory! I know I said there'd be no reward for winning but I did manage to toss together this little badge for you to display proudly!
As for Rescue Roman Run Pompeii! You all are too kind. The game really isn't very ambitious compared to what so many of you pulled off. I was actually planning something much bigger using another one of surt's sets, but real life intervened and I realized I didn't have enough time. It wasn't all bad though. Part of what kept me away from the keyboard was that my oldest son was home sick for the entire first week of October. But in a nice twist, between trips to the toliet, bowls of chicken noodle soup, and lots of reading out loud to help him sleep, the two of us managed to play a few rounds of a board game called Pompeii (https://boardgamegeek.com/boardgame/13004/downfall-pompeii) which in turn gave me the inspiration for Rescue Roman Run Pompeii! So I guess it worked out ok in the end.
Finally, I take full responsibility for 'Out of Depth's ranking. That was definitely one that empasized story heavily and I am the dunce that left the 'Story' category out of the ratings. Hope I can be forgiven and that everyone knows it was an honest mistake.
FYI, here's a mask of just the pixels I was hinting I think might be in error. They are all slightly off from nearby colors in the palette, so I am guessing they are pixels missed in your re-color pass.
> I painkstakingly recolored (most) of this tileset
I know this comes too late and is going to seem like shameless self-promotion, but I have actually written a tool specifically for swapping palettes around on pixel art.
It's free and maybe it'll make the task a little less painful next time around.
To show off the tool's utility, here's this set redone with the classic Sega Master System palette.
ps
if you look closely, I thing you'll find a few spots you missed in your re-color. ;)
@DragonDePlatino: again, great set! Thanks so much for sharing! Also, I feel your pain on that NES palette. So many different variations, and it's true the 'Classic' version of the palette is not only very hard to work with, it doesn't really match how things looked when displayed on an actual old CRT either.
Saturday, November 3, 2018 - 07:50
oh no, itch giving me a 404 error (page not found) on that link :(
@VinnNo.0: That reload animation! WOW! it's just so perfectly CUTE! I love it! Another great canidate for the 'Finish Your Old Project' Jam. Starting to sound like we are going to have to hold that one next... :)
@Spring-Enterprises: I agree! Great to see so many new faces too, really cool to hear people say they signed up to OGA or made their first game just for the Jam.
@mnilsson: Without even playing it, I just want to say 'Garden Warden' is an awesome name!
Thanks! TBH, I was worried you'd hate it. I mean putting googly eyes and smiley faces on the Ikaros sprites felt borderline blasphamous, but it gave the game the kind of goofy charm it needed. Was a bit too somber before that. And don't worry, this one was strictly a side-job, still dreaming of using those Ikaros sprites (and their brilliant palette) for Medusa Must Die!
Thursday, November 1, 2018 - 08:56
@all:
Let me second chasergamings congratulations and thanks to everyone who participated.
Looks like we had a great turn out, super excited to play everything. Just from scanning the itch page, I see a lot of great OGA art on display so kudos to everybody for achieving the Jam's 2nd goal (the first goal being to have fun!) :)
AAAH!!! Those screen shots look so good! I guess we'll have to do that 'finish an old project' Jam next so we can all learn what's up with those elemental stones!
ps
Seeing 'All-OGA Game Jam!' on the bottom of your title reminds me, next time I want to do a small splash screen for the Jam that folks can toss up during their title or studio logo sequences. Be optional of course, but I think it'd be a cool way to tie all the entries together.
Thursday, November 1, 2018 - 06:52
@MNDV.ecb: Is there an itch.io page for the game? If you really only missed the deadline by 5 mins, I'd consider granting liency and allowing the game into the Jam. That's also if I can find a way to get itch.io to take it.
Oh yes, to be clear, it is definitely my intent to exclude my entry and recognize J.I.R.O. as the official Game of the Jam!
It doesn't seem right to win your own jam, especially when you botched the rating categories (in your own favor no less). Besides which J.I.R.O. and RRRP both tied for #1 in the overall category so it is perfectly correct to say JIRO won '#1 Best Overall' no matter how you slice it.
@all:
Congrats to every one who participated either by entering or rating the games!
What a great showing for this Jam! 21 entries! Very pleased to see that the 'All-OGA' aspect didn't really seem to scare anyone off.
And a few quibbles aside, everyone did a really good job crediting and citing the OGA art they used!
Thanks to all for taking the effort to do this! It's great to see good crediting habits taking root and also you made my job much easier. I wrote the rules of the jam pretty strict and was worried I'd have to do a lot of un-fun police work to keep things fair but everyone did such a good job with their credits that I hardly had to much at all.
And of course, double congrats to antonioab for J.I.R.O.'s well earned victory! I know I said there'd be no reward for winning but I did manage to toss together this little badge for you to display proudly!
(Leaf texture is from pistachio's amazing 50 Dry Leaf Textures set https://opengameart.org/content/50-dry-leaf-textures)
As for Rescue Roman Run Pompeii! You all are too kind. The game really isn't very ambitious compared to what so many of you pulled off. I was actually planning something much bigger using another one of surt's sets, but real life intervened and I realized I didn't have enough time. It wasn't all bad though. Part of what kept me away from the keyboard was that my oldest son was home sick for the entire first week of October. But in a nice twist, between trips to the toliet, bowls of chicken noodle soup, and lots of reading out loud to help him sleep, the two of us managed to play a few rounds of a board game called Pompeii (https://boardgamegeek.com/boardgame/13004/downfall-pompeii) which in turn gave me the inspiration for Rescue Roman Run Pompeii! So I guess it worked out ok in the end.
Finally, I take full responsibility for 'Out of Depth's ranking. That was definitely one that empasized story heavily and I am the dunce that left the 'Story' category out of the ratings. Hope I can be forgiven and that everyone knows it was an honest mistake.
@alexgleason:
FYI, here's a mask of just the pixels I was hinting I think might be in error. They are all slightly off from nearby colors in the palette, so I am guessing they are pixels missed in your re-color pass.
@alexgleason:
> I painkstakingly recolored (most) of this tileset
I know this comes too late and is going to seem like shameless self-promotion, but I have actually written a tool specifically for swapping palettes around on pixel art.
You can check it out here:
https://withthelove.itch.io/pixelpalettetool
It's free and maybe it'll make the task a little less painful next time around.
To show off the tool's utility, here's this set redone with the classic Sega Master System palette.
ps
if you look closely, I thing you'll find a few spots you missed in your re-color. ;)
@DragonDePlatino: again, great set! Thanks so much for sharing! Also, I feel your pain on that NES palette. So many different variations, and it's true the 'Classic' version of the palette is not only very hard to work with, it doesn't really match how things looked when displayed on an actual old CRT either.
oh no, itch giving me a 404 error (page not found) on that link :(
Maybe you forgot to mark it 'released'?
@VinnNo.0: That reload animation! WOW! it's just so perfectly CUTE! I love it! Another great canidate for the 'Finish Your Old Project' Jam. Starting to sound like we are going to have to hold that one next... :)
@Spring-Enterprises: I agree! Great to see so many new faces too, really cool to hear people say they signed up to OGA or made their first game just for the Jam.
@mnilsson: Without even playing it, I just want to say 'Garden Warden' is an awesome name!
@MAG WEB DESIGNS: Love Chuck Norris memes, unfortunately, they are not suitable for OGA. Please see my comment on your game's entry page:
https://itch.io/jam/fall-all-oga-game-jam-2018/rate/323235
Thanks! TBH, I was worried you'd hate it. I mean putting googly eyes and smiley faces on the Ikaros sprites felt borderline blasphamous, but it gave the game the kind of goofy charm it needed. Was a bit too somber before that. And don't worry, this one was strictly a side-job, still dreaming of using those Ikaros sprites (and their brilliant palette) for Medusa Must Die!
@all:
Let me second chasergamings congratulations and thanks to everyone who participated.
Looks like we had a great turn out, super excited to play everything. Just from scanning the itch page, I see a lot of great OGA art on display so kudos to everybody for achieving the Jam's 2nd goal (the first goal being to have fun!) :)
@chasersgaming:
AAAH!!! Those screen shots look so good! I guess we'll have to do that 'finish an old project' Jam next so we can all learn what's up with those elemental stones!
ps
Seeing 'All-OGA Game Jam!' on the bottom of your title reminds me, next time I want to do a small splash screen for the Jam that folks can toss up during their title or studio logo sequences. Be optional of course, but I think it'd be a cool way to tie all the entries together.
@MNDV.ecb: Is there an itch.io page for the game? If you really only missed the deadline by 5 mins, I'd consider granting liency and allowing the game into the Jam. That's also if I can find a way to get itch.io to take it.
Pages