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On the bottom of the
Tuesday, February 12, 2013 - 17:31

On the bottom of the offending thread, uncheck the "notify me when new comments are posted" box.  You may have to do this at the time that you post your comment.

 

Wow, this thread is a blast
Tuesday, January 29, 2013 - 15:21

Wow, this thread is a blast from the past.  :)

It looks like Zbrush's automatic topology isn't very good for game-ready 3d models, so the topology would have to be done manually.  Maybe some time when things aren't totally insane I'll give it a shot. :)

@Plaintextures:
Monday, January 28, 2013 - 09:01

@Plaintextures:

I should be around on IRC after 2 PM eastern time.  Sorry for the trouble.

Bart

Hi plaintextures,
Friday, January 25, 2013 - 08:15

Hi plaintextures,

I run OGA, and I appreciate you chiming in on this.  Can we chat over IRC?  I think I have a proposal that might satisfy both your needs and ours.

Thanks!

Bart

The trouble with letting the
Thursday, January 24, 2013 - 11:44

The trouble with letting the contestants judge is that there's a cash prize, which creates a conflict of interest.  It's one thing if it's just a free competition, but it would be bad if there were ever allegations (even false ones) that someone deliberately gave a bad rating to a competing game so as to win the prize money.

Whenever you involve money in something like this, you have to be extremely careful about being fair.

Has the texture licensing
Thursday, January 24, 2013 - 08:34

Has the texture licensing issue been resolved?

You're quite right.  If there
Wednesday, January 23, 2013 - 13:44

You're quite right.  If there's going to be another LPC, this will definitely come up.  Our reputation has been badly damaged at this point.  It may be that we won't be able to ever do it again because of that.

That being said, my wife is pregnant and will be delivering in a few months, so there's absolutely no way I'll have time to be involved in another LPC this year.

@madmarcel
Wednesday, January 23, 2013 - 13:24

@madmarcel

I'm sorry I'm taking so long.  Most of the judges backed out, and it's just me and Paroneayea.  He is done, and now everyone is waiting on me.  I agree with you completely that it should have been done months ago, and I'm sorry that it hasn't.

In case you think Surt is
Thursday, January 17, 2013 - 05:26

In case you think Surt is being sarcastic, he's really not.  You could probably find someone to do this for a bit under $5000, but it's not likely you'll find anyone who would take this order for under $2500.

Even then, you're not specifying what sort of models you're after, or the detail level.  Are you looking for un-textured, inorganic, low-poly static meshes (like chairs and tables and such)?  If so, you might find someone willing to sit down for an hour or two and whip up a few quick models for $50.  If you're looking for rigged character meshes, even if they're low poly, I don't think you're going to have a lot of luck finding anyone who will do it for $50.  Even ten times that would probably be stretching it.

You should also seriously consider telling people about your project.

Just a note on per-pixel
Thursday, January 17, 2013 - 05:16

Just a note on per-pixel alpha in SDL.  I feel like there's some option where you can choose whether to render in hardware or in software, and (counterintuitively) software is way faster for per-pixel alpha.

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