I'm not saying you necessarily should't. It's just not a license that was written with source code in mind, so I'm not aware if there are any odd consequences to using it. It's possible it might also render it incompatible with the GPL and some other licenses, but I'm not sure about that.
(Incompatible meaning that you can't mix the source code in with your own work, not that you can't use it alongside your work.)
In the interest of making sure we don't succomb to link rot, can you upload a current source snapshot? (I noticed you linked to your github repo, which is good. That's definitely the preferred method of getting the source, but I just want to make sure we keep an archive of it here.)
Thanks :)
Bart
P.S. I'm not sure what the implications of using CC-BY as a source code license are. You may want to consider dual licensing it with something more standard like the LGPL or MIT or something, just in case.
On the bottom of the offending thread, uncheck the "notify me when new comments are posted" box. You may have to do this at the time that you post your comment.
It looks like Zbrush's automatic topology isn't very good for game-ready 3d models, so the topology would have to be done manually. Maybe some time when things aren't totally insane I'll give it a shot. :)
This is awesome. :)
Is your war game called "Call of Honor", by any chance? ;)
I'm not saying you necessarily should't. It's just not a license that was written with source code in mind, so I'm not aware if there are any odd consequences to using it. It's possible it might also render it incompatible with the GPL and some other licenses, but I'm not sure about that.
(Incompatible meaning that you can't mix the source code in with your own work, not that you can't use it alongside your work.)
Greets!
In the interest of making sure we don't succomb to link rot, can you upload a current source snapshot? (I noticed you linked to your github repo, which is good. That's definitely the preferred method of getting the source, but I just want to make sure we keep an archive of it here.)
Thanks :)
Bart
P.S. I'm not sure what the implications of using CC-BY as a source code license are. You may want to consider dual licensing it with something more standard like the LGPL or MIT or something, just in case.
I'm sure I sound like a broken record, but excellent work, as always. :)
I like these a lot. Nice work. :)
For the record, Makehuman is awesome. This was really intended to be more of a personal exercise. :)
On the bottom of the offending thread, uncheck the "notify me when new comments are posted" box. You may have to do this at the time that you post your comment.
Wow, this thread is a blast from the past. :)
It looks like Zbrush's automatic topology isn't very good for game-ready 3d models, so the topology would have to be done manually. Maybe some time when things aren't totally insane I'll give it a shot. :)
@Plaintextures:
I should be around on IRC after 2 PM eastern time. Sorry for the trouble.
Bart
Pages