Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate
Follow us: Identica

Chat with us!

Discord: OpenGameArt
https://discord.gg/yDaQ4NcCux

IRC: #OpenGameArt on https://freegamedev.net/irc/#opengameart

Active Forum Topics - (view more)

  • Ultimate Fishing Simulator 2 - Playtests out NOW! 1 hour 8 min ago by Chasersgaming
  • Sharing My Music and Sound FX - Over 2000 Tracks 6 hours 27 min ago by Eric Matyas
  • No license specified 1 day 7 hours ago by pvigier
  • Can enemies drop containers? 3 days 12 hours ago by WithinAmnesia
  • Crouching behind cover? 4 days 3 hours ago by dorkster
  • Game posting? Are we allowed? 4 days 21 hours ago by PixelHero
  • Building a Library of Images for Everyone 5 days 2 hours ago by Eric Matyas
  • A thought for OGA users from Ukraine 6 days 5 hours ago by Emcee Flesher
Subscribe to Active Forum Topics

Recent Comments - (view more)

  • Re: Super Random Sprites by Aoineko
  • Re: The Winged Forest by JadeWizard
  • Re: It Takes A Hero by Cablor4
  • Re: Open Gunner Starter Kit by xSamx
  • Re: 2D Sprite Skins -- Walking Animation by lucky halfspeed
  • Re: 12 Coin Sound Effects by RFCaldas
  • Re: Gumdrop Plains by Bobjt
  • Re: The Winged Forest by VRS1
Subscribe to Recent comments

Popular This Month

MiniWorld Sprites23
Pixtura12 Medieval Pixel Font16
Undead Pirate Roguelike 14
Gods Forbid12
Love Song [instrumental]9
Unchained Destiny [Rock]8
Unstoppable Driver 8
Space Cadet Training Montage7
Like A Hero Tileset7
It Takes A Hero7

Favorite Submitters This Month

Shade23
Zane Little Music19
nene17
Alexandr Zhelanov17
eishiya16
Centurion_of_war15
Umplix15
AmberFallStudio14
Sevarihk12
Ritpop8

Popular Art Collections - (view more)

  • Epic fantasy music
  • OGA 16x16 JRPG Sprites & Tiles
  • Liberated Pixel Cup
  • Space Game Starter Set
  • Sideview pixel art RPG enemy sprites
  • Platformer/Sidescroller Tiles and Backgrounds
  • User Interface
  • Platformer/Sidescroller Characters and Enemies
  • Complete art kits
  • Painterly Spell Icons

New Art Collections - (view more)

  • Dark Triad Assets
  • PlattyGame
  • 3D Modern
  • Fantasy Battler
  • Scavenger
  • Favz
  • List of gaming music (Incomplete)
  • Beach Arcade
  • empty
  • Revenge of the Jackolantern

Legal notice regarding NFTs:

WARNING: Taking art from OpenGameArt.org to be sold as NFTs? You may be committing FRAUD.

Visit this link for legal details: https://opengameart.org/content/warning-taking-art-from-opengameartorg-t...

 

Note of caution to NFT purchasers or those interested in trading NFTs: You could be getting scammed!

Please visit this link for more information: https://opengameart.org/content/note-of-caution-to-nft-purchasers-or-tho...

Popular This Week - (view more)

It Takes A Hero
Chest animation
Preview
Too Strong
The Winged Forest
16 bit Tileset TopDown Zelda Like
Preview
Desert Loop (Lo-Fi Remaster)
Horseshoe Crab Topdown Sprites
Preview
BABY STEPS: First Steps
Subscribe to Latest Art

Latest Art - (view more)

cat pixel art
Preview
Blood splat
Preview
Too Strong
Porter lish Spritepack
Preview
Face The Facts
The Grumpy Goblin
The Winged Forest
Red Moon
Subscribe to Latest Submissions (RSS)

Latest Art by my Friends - (view more)

Featured Art - (view more)

Platformer sprites
Preview
Fantasy Book
Preview
Animated Widelands Trees (Blackland)
Preview
Pixel Character
Preview

Promising python-based free/open source pixel art editor needs contributor/maintainer

By bart on 9 April 2014 - 10:50am
bart's picture

There's a free/open source pixel editor (aptly named "pixeditor") written in Python that could use a new maintainer.  You can see an old forum thread about it here.

It's stable and usable as it is, and has (in my opinion) about the most intuitive animation support that I've seen in any pixel editing program, but it's still in need of some more features.

Here's a relatively recent screenshot.  Notice the animation timeline.

If you're interested in contributing, the original author has offered to help someone get started.  You can find the git repository here.

Bart

 

3 comments
  • bart's blog
  • Log in or register to post comments

Feature Tour: Collections

By bart on 6 April 2014 - 5:16am
bart's picture

A short video explaining how to use the collections feature and automatically generate credits files here on OGA.


0 comments
  • bart's blog
  • Log in or register to post comments

Video tutorial: Avoiding repetitive textures

By bart on 4 April 2014 - 6:23pm
bart's picture

This is the first tutorial for OGA's new YouTube channel.  I've also posted it to the Tutorials forum.

Also, as an aside, we have a couple of new features:

  • It's now possible to add a youtube video to forum posts.  Other video sites (Vimeo, etc) may be added if there's demand.
  • I added the share icons to forum posts.  Should have thought to do that earlier. :)

Bart

 


3 comments
  • bart's blog
  • Log in or register to post comments

Facebook to acquire OpenGameArt.org for, like, a gazillion dollars

By bart on 31 March 2014 - 9:00pm
bart's picture

OpenGameArt.org is excited to announce that as of April 1, 2014, we have been acquired by Facebook!

As a result of this deal, we promise that absolutely nothing will change even though Mark Zuckerberg now literally owns BartK.  We will not, for instance, take away all current license options and replace them with a single license that grants all ownership of your content to Facebook.  And we definitely won't start sending all your data to advertisers and government agencies.  Furthermore, one thing we in no way have plans to do is frequently "upgrade" our privacy settings and assume that you want all of your private data to be publicly viweable.

When asked to comment, OGA founder Bart Kelsey said, "Well, it seemed like the thing to do.  We're just coming off of a successful funding campaign, so what better way to drive a (*ahem*) rift between us and our users than to sell the site to a company that clearly doesn't have the interests of artists and game developers at heart.  In case you're wondering, I'm pretty much in full spin mode right now.  Realistically, there's no way I could possibly justify this to anyone (least of all our loyal userbase), but on the other hand, what do I care?  I can hardly hear all the complaints from underneath this gigantic pile of money."

Facebook CEO Fake Mark Zuckerberg said of the deal, "It was the right time to act.  Historically, OpenGameArt does annoying things right around April 1st every year (such as their acquisition and monetization of Battle For Wesnoth, and their addition of DRM which made all of their hosted art only work on alternating Tuesdays), so it seemed like the right time to do something that would make all of their contributors want to pull their hair out.  And as my company [Facebook] continues its slow but inexorable death spiral, it's my personal goal to bring down as many well-liked, user-centered projects with us as we possibly can."  Zuckerberg then pulled his pants down and mooned everyone in the press room.

As alwyays, we wish everyone a happy April Fools Day!

7 comments
  • bart's blog
  • Log in or register to post comments

Help me find UI issues on OGA

By bart on 31 March 2014 - 11:39am
bart's picture

Hey folks.  Since I'm kind of on a roll, I thought it might be a good time to try and address UI issues on OGA.  If anything looks bad, doesn't work, or needs to be reorganized in some way, reply to this and let me know and I'll see if I can fix it.

Note that there are a few things that I can't/won't be dealing with in the near future:

  • A re-theme of the site -- It's just not feasible at the moment with the amount of time (and money) I have available.
  • There are too many fields on the art submit form -- While this is a frequent complaint, it's also a frequent complaint that we don't ask for enough info on art submissions.  I'm asking people to fill out the absolute bare minimum of what we need in order to be useful.  If you have ideas for the art submission form that don't involve removing fields, I'm all ears.

Bart

27 comments
  • bart's blog
  • Log in or register to post comments

Pages

  • « first
  • ‹ previous
  • …
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • …
  • next ›
  • last »
Subscribe to Blog
Chasersgaming's picture

OGA Game Jam (1st July)

Submitted by Chasersgaming on 20 June 2017 - 1:44am
Forums: 
Show off your project!

I have put a Jam together which starts on the 1st July for those that are interested. :) 

heres the link:

https://itch.io/jam/opengame-art-game-jam

Any questions or anything else please comment on this thread below as I would like to keep this thread for the games created and announce winner/s

https://opengameart.org/forumtopic/opengameart-gamejam

 

thanks! all the best everyone and good luck!. :)

  • Read more about OGA Game Jam (1st July)
  • 69 comments
  • Log in or register to post comments