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Space Merc Redux: Giant Jungle Environment

Author: 
Emcee Flesher
Friday, February 18, 2022 - 03:14
Art Type: 
2D Art
Tags: 
Platformer
platforms
sidescroller
shmup
Shoot 'em up
shooter
16 bit
16-bit
16-bits
16 colors
16 Color
16-color
16x16
Pixel Art
arcade
metroid
metroidvania
turrican
sidescrolling
background
tiles
tileset
Tile Set
Fantasy
jungle
forest
plants
trees
grass
fungi
License(s): 
CC-BY 4.0
Collections: 
  • 16bit FPS
  • 2D Art
  • 2D Platformer Pixel Art
  • My OGA Favorites
  • RvnicRaven_gunner
  • Space Merc Redux
  • Stuff and Things
  • Tilesets and Backgrounds (PixelArt)
Favorites: 
23
Share Icons: 
Preview: 
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The parallax backgrounds repeat in both directions. They are numbered 1 to 4 from front to back. Their coordinate origin is at the top left. Their scroll rates (front to back) are 0.75, 0.5, 0.25, 0.125.

Needs some giant vines and roots, but I'm not inspired to do those right now.

Contains art derived from the following sources:
Glitch background assets (CC0): https://opengameart.org/content/glitch-background-assets
ansimuz - SunnyLand Woods (CC0): https://opengameart.org/content/sunnyland-woods
ansimuz - GothicVania Swamp (CC0): https://opengameart.org/content/gotthicvania-swamp
ansimuz - Magic Cliffs (CC-BY): https://opengameart.org/content/magic-cliffs-environment
ansimuz - GothicVania Bridge Expansion (CC0): https://opengameart.org/content/gothicvania-bridge-expansion-pack-1
ansimuz - Stomper (CC0): https://opengameart.org/content/stomper-platform-assets
ansimuz - SunnyLand Forest (CC0): https://opengameart.org/content/sunnyland-forest
ansimuz - SunnyLand 2D Pixel Art Pack (CC0): https://opengameart.org/content/sunny-land-2d-pixel-art-pack
surt - Fantasy Tiles (CC0): https://opengameart.org/content/fantasy-tiles
KnoblePersona - Vines (CC-BY): https://opengameart.org/content/vines-0
Space Merc Redux (CC-BY): https://opengameart.org/content/space-merc-redux-platform-shmup-tileset
Surt's CC0 thread: https://opengameart.org/forumtopic/cc0-scraps

Previous entries connected to the Space Merc Redux series:
https://opengameart.org/content/super-dead-gunner-platform-shmup-enemies
https://opengameart.org/content/space-merc-redux-platform-shmup-tileset
https://opengameart.org/content/super-dead-gunner-batch-2
https://opengameart.org/content/super-dead-space-gunner-merc-redux-platf...
https://opengameart.org/content/super-dead-space-gunner-merc-redux-space...
https://opengameart.org/content/super-dead-gunner-batch-3
https://opengameart.org/content/space-merc-redux-techno-dungeon-backgrounds
https://opengameart.org/content/space-merc-redux-lazer-spikes

The original Space Merc (surt, CC-BY): https://opengameart.org/content/space-merc

File(s): 
fgtiles-alpha.png fgtiles-alpha.png 206.7 Kb [331 download(s)]
bg-layer-1-full-alpha.png bg-layer-1-full-alpha.png 134 Kb [256 download(s)]
bg-layer-2-full-alpha.png bg-layer-2-full-alpha.png 106.4 Kb [238 download(s)]
bg-layer-3-full-alpha.png bg-layer-3-full-alpha.png 22.8 Kb [235 download(s)]
bg-layer-4-full.png bg-layer-4-full.png 4.9 Kb [254 download(s)]
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Comments

surt
joined 13 years 8 months ago
02/18/2022 - 04:04
surt's picture

Awesome!

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Emcee Flesher
joined 2 years 3 months ago
02/18/2022 - 05:37

I should add this: for most of the art pieces here it ought to be pretty easy and unambiguous to identify the source of the base asset, as I've only made palette and fine detail changes here. If the source is CC0, then the version here can be considered OGA-BY 3.0. That makes most of it OGA-BY - but a few things e.g. the lush grass and the big vines are CC-BY, so the submission's headline license has to be CC-BY.

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FiveBrosStopMosYT
joined 2 years 1 month ago
02/18/2022 - 07:42
FiveBrosStopMosYT's picture

These are awesome! They remind me a lot of Contra.

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knik1985
joined 5 years 3 months ago
02/19/2022 - 10:20

Amazing job!

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Bobjt
joined 6 years 7 months ago
03/06/2022 - 21:29
Bobjt's picture

*notes Knighted by Surt* Well deserved!

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Nekohime
joined 1 year 2 months ago
03/17/2022 - 11:55

This is beautiful. If i may i would like to suggest breaking up the tilesheet a bit. It's a bit messy.

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Emcee Flesher
joined 2 years 3 months ago
04/23/2022 - 10:01

@Nekohime It's been a good few years now since the last time I used a tile editor, and I can't get Tiled to work on my machine - otherwise there would be example maps with this submission, not just a handful of mockups! So I'm only guessing when it comes to how to format things for maximum usability.

If you can make a rearranged version which you think is better, and post it in the comments, then I'll add it to the submission.

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AnimaSting
joined 2 months 4 days ago
12/05/2022 - 13:14

This is incredible!

I love your work!

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