Chat with us!
Discord: OpenGameArt
discord.gg/yDaQ4NcCux
Active Forum Topics - (view more)
- Building a Library of Images for Everyone by Eric Matyas
- can i use CC0 songs from here in fangames by MedicineStorm
- Mix distribution by glitchart
- Sharing My Music and Sound FX - Over 2500 Tracks by Eric Matyas
- How do you delete a submission? by troutsneeze
- Photography, textures, and what the heck is needed? by TheDikTatorTot
- ESCAPE - 1945 by DREAM_SEARCH_REPEAT
- Cutout animator tool by Frindestown
Recent Comments - (view more)
- Re: Pixel art creatures from ClipDrop - Stable Doodle by MedicineStorm
- Re: Spiky Font by Spamtonium
- Re: dypkeed font by Spamtonium
- Re: Pixel art creatures from ClipDrop - Stable Doodle by johndekale
- Re: Title-X by OMEWKA CnPAYT
- Re: Baby Black Magi by Bobjt
- Re: Baby Black Magi by Arepita con Queso
- Re: Seamless ground textures by Drummyfish
Art: bart -- Jastiv's Artwork
Submitted by bart on 27 August 2012 - 2:21pm
Art Submission:
Score:
65
Consistency with Style:
Shading needs some work (see below). The flower clashes with the LPC set, too. :)
Quality and Skill:
Per above, you seemed to use lines on the character sprites where you should have used block shading.
Quantity:
Above average.
Submission Format:
PNG/XCF.
Judge's Opinion:
Not too bad, although I'd recommend avoiding using lines in your pixel art for shading, and instead getting into the habit of shading in solid blocks, which would give your work a better sense of volume.
