Mage City Arcanos
Author:
Friday, July 6, 2012 - 00:39
Art Type:
License(s):
Collections:
- Don't list this collection in the archive RPG
- !CO Assets
- "Initial Fantasy" RPG
- 2d
- 2D - RPG - [LPC]-Compatible Tiles/Sprites
- 2D - Tiles
- 2D Art Free (Mostly Pixel Art)
- 2D Tile-Based RPG Art for Trackless and Demiurge
- 2D tiles
- 2D::Tile::Orthogonal
- 32x32 CC0 JRPG-ish style
- 32x32 Fantasy Tiles
- 32XP
- A Pool: Unsorted (GDN)
- Antur Resources
- Assets
- Best Orthogonal (rectangular) Tilesets for Tilemaps
- Billys Revenge artwork
- C0 fantasy modern game
- CC0
- CF Inspiration
- Circle Graphic like art
- Comb Hair
- Concept Game
- Credits
- DWSG
- Fantasy
- Fantasy RPG
- Floating World
- Florg art
- Generic Art Collection
- Golden Axe
- Good CC0
- Good CC0-Art
- hero game
- HQ 2D & Isometric
- Impyrean options
- Inspiring CC0
- Lazy Hero
- lichverse
- LostSprite
- LPC
- LPC Assorted Assets
- LPC Compatible Terrain/Tiles
- LPC Game assets
- LPC GMS2 Index for Personal Use
- maybe assets for Magic
- Morgan's Favorites
- Must Use
- Oddball Gamez LPC Style
- OGA Staff Picks
- Orthogonal Fantasy 32x RPG Graphics | CC0 or CC-BY
- pixel art
- Pixel Tilesets
- pixelart-game
- PokeClone
- Public Domain 32x32 Pixel Art
- public domain packs/sets
- Public Domain sprites
- QnD002 Assets
- Rockwood village
- RPG
- RPG Game
- RPG Game 2
- RPG Stuff Collection
- RPG Tiles
- RPG-t.d
- SNES Style RPG
- stardont
- Stendhal
- Stendhal Potential
- Stranger TopView RPG LPC
- Temple and Ruins Assets
- Terrain transitions
- Test
- test
- The Weary Adventurer
- Theme - Fantasy Sprites
- THEME: fantasy / rpg
- Tile2Map
- tileset
- Tilesets
- Tilesets
- Tilesets
- Tilesets and Backgrounds (PixelArt)
- To convert to Voxel
- Top Down 2D JRPG 32x32 Art Collection
- Top Down Fantasy RPG for Commercial Use
- Top Down Rpg
- Top-down 2D RPG
- Top-Down RPG (Orthographic)
- TopDown RPG
- Town/Dungeon tiles
- Trees: Mega Pack CC0
- Ultimate TableTop
- Used in Hero of Allacrost
- Viewpoint - Orthogonal Sprites
- Wastelander
- Zed: AM: Top-Down
- Zelda Like RPG
- zzStuff I've Downloaded
Favorites:
398
This was a total conversion on an rpgmakerxp tileset I THINK, it was a long time ago that I did it.
There is a lot of other work at http://www.lorestrome.com/pixel_archive/main.htm that could be mixed with these. Good luck making your games!
((I know the website has different licensing rules, but don't worry about that with this tileset. The website is really old and I haven't updated it. These are public domain, you don't have to give me credit if you don't want to. but I would appreciate it of course! ^_^))
Attribution Instructions:
Feel free to use it for anything, you can even make profit. If you want please give me credit for the tile though as 'Hyptosis' or link to www.lorestrome.com if you want. But you're not obligated to. Everyone should be able to make games, I hope these help.
File(s):
magecity.png 166.9 Kb [21629 download(s)]
Comments
Looks great!, are they LPC-tileset compatible (size-wise)?
Nice Tileset.
But CC0-License seems wrong to me.
From the Homepage of the creator:
"All I ask, is for credit, and for them not to be used commercially, please .Thanks."
Yeah, the homepage is old though, I'm no longer enforcing that. I should probably dig up the html files and update. The two sets I uploaded here are public domain, you don't have to give me credit anymore, I would like you to, but you don't have to.
Thanks guys!
I'm not sure what LPC-tileset is or means, but these are 32X32. A pretty common format so 'probably'? I hope. :P Stay cool. ^_^
So beautiful.. Makes me want to go to this... energy-wasting (lights on at daytime) city of clones (all people look the same) and smash all their pots and jars! :)
I noticed something strange, there are crosses on one of the wall sections. Is that intentional, or is there a special reason for that?
Er, I don't see the crosses, so if it is there it certainly wasn't intentional. Sometimes I try to make bricks different sizes, like some older buildings, it might just be an alignment thing. They're just lining up like that.
Wonderful set, thank you for submitting it!
When people mention LPC tilesets, they're referring to tilesets that would be okay to use in the Liberated Pixel Cup, which is a game programming contest that's in progress right now. (There was an art contest too, but it ended at the end of last month.)
@Hyptosis: those crosses (x shaped) starts from (9, 840) in the tileset
OHHHHHHHHHHHH! Sorry, lol, those tiles weren't mine so I put x's on them so we wouldn't use them, I just never got around to painting over them or erasing them. If memory serves they were placeholders.
Flagged potential licensing issue. This is an amazing set, but if it's an edit of the RMXP set, we can't archive it here, since it's a derivative work of someone else's IP. I just assumed it was a drop-in replacement, since it looks pretty different from the RMXP set.
Hope licensing issue will be solved, we could really use these graphics in our games.
Hope licensing issue will be solved, we could really use these graphics in our games.
We're looking into it. This looks like an original set to me, but since someone told me it may not be, I have to check. I'm in the process right now, and I hope we'll have a word out in half an hour. Again, sorry for the inconvenience.
I checked this against the RMXP set and this set appears original to me. Unflagging license issue. Again, sorry for the trouble. When someone points out a potential issue with licensing, we have to look into it.
On second glance, there were a few places in the set that appear to be direct edits (specifically the tents and the clock face). I removed those and replaced the file.
@Bart: it seems your edit darkened the shadows (duplicated twice maybe?)
Absolutely beautiful!
Is the shadows issue resolved?
nope still too dark, it can easily be done, download the original from the website and remove them again. I have no edit rights to others posts to do it.
hello !looking forward to use them in a rpg flash that i'm working on. i will provide a link as fas as i can
nice, i have copied some tiles into my tileset (walls, roogs and the awsome pavement tiles).
thanx.
Thanks Hyptosis, you rock! Will definitely give credit if I use these!
This is awesome thank you for making it (and making it CC0)
Could you post the "Goblin Cave" onto Open Game Art?
Super, super late, but bart, thanks for the help! I must have missed/forgotten those, a lot of my 'left over' assets sit for years before I dump them online and I forget/miss things. You're awesome man!
Thank you for this. I'm using it in an RPG game I'm making. Willing to give you credit though. Either way, thanks for your CC0 submission. :)
Hello Hyptosis, this is awesome work, can I use the work at http://www.lorestrome.com/pixel_archive/main.htm for a rpg/card game?
I´ll give you credit fo course.
Thank you so much for this!
Reworked the bench a little for Stendhal:
https://opengameart.org/node/79117
Hello Hyptosis, this is wonderful work, I want to use your work, I'll give you credit... I really like it, it's amazing ... Thanks you
Hate to be acting like the licensing police again, but...
The discussion of another recent submission included some comparisons with the RTP from RPGMaker... I was surprised to notice that the street lights attributed to RPGMaker in that comparison looked very similar to the tree lanterns from this submission... since this set apparently began as an RPGMaker edit, it seems likely the lights here were lifted from the RTP.
I can't seem to extract the RPGMaker RTP to check for myself---can someone confirm?
If so, this would be too bad, because a number of other submissions have been created based on those lanterns :(
I've extracted a few of the RPG Maker runtimes in the past, but only got through character sprites. I have to go through tilesets as well. I have seen posts around the internet that have taken assets from this submission & used them in RPG Maker games. So, it's my thinking that it is possible that (some of) the assets in question originate here. But, I'll have to read through that other discussion.
Also, I recently replaced the RPG Maker lamp post tileset in Stendhal with a work derived from this submission:
The lamps themselves do look similar. I'll have to do a closer-up comparison.
It sounds like the runtime in question is RPG Maker XP?
As frustrating as it is, I am glad you caught this bluecarrot16. After looking closer, it's obvious to me that the lamps come from the same source. And the evidence points to the origin being the RPG Maker runtime. So I'm going to have to redo the lamp post for Stendhal. I'll still have a look through the runtime files, but I think the question is pretty much answered already.
In my attachment, the left lamp is the one I used for Stendhal. Middle is the lamp from this submission. And right is the lamp from the RPG Maker tileset.
Similarity of the lamps alone makes this a questionable submission.
But if this is true, then it makes this whole submission derivative work of rpg maker assets.
Hyptosis said it started as a total RPGMaker conversion, not an edit. Though it does look like, at the very least, the lamps may be derived from RTP stuff.
I have to mark this with a licensing issue for now, butI'm hoping there's a simple fix like removing/replacing a few remnant derivatives in the set.What other submissions have been derived from this one? Does anyone know?
Good point MedicineStorm, I misspoke. There have been a few other items that bart had to edit out of this set earlier after directly comparing with the RTP (he mentions the clock face and the tents, which you can still see in the preview). I hope that you would be comfortable just doing the same with the lanterns, since this is a great set and I think we all want it to remain available to the community.
On the other hand, mold raises a good point that there might be other "problem" items hidden within the submission... Should someone look through this and the RTP side-to-side again to be sure, or are we pretty confident that bart did a good job and just missed this one?
yes, I can remove the bad components as bart did. And yes someone should comb through this for other RTP derivatives. Unfortunately, I won't have time to do that myself for quite a while. It would be immensely helpful if a couple of you could take a look at it and give your assessment. The more eyes on this the better.
I am going to try & go through the RPG Maker XP runtime today & compare it with this submission.
Also here is my submission that uses this lamp: https://opengameart.org/node/81455
And here is the one mine is derived from: https://opengameart.org/node/20039
I suppose they will have to be marked as having licensing issues. I'm going to try & get mine fixed today.
regarding the lamp post, there is already one
https://opengameart.org/content/lpc-misc
Thank you mold, that is the one I will probably use in my rework.
I just swept through the RPG Maker XP runtime, & I can confirm that the lamp is definitely from there. The only other thing I have come across so far is that the coloring of the barrels give the impression that they could be edits. But I think they are different enough to not be an issue.
If anyone else wants to go through the runtimes, they can be extracted with Universal Extractor (Windows/Wine only).
Edit: XP is an Inno Setup package, so anything that can handle that should be able to extract. Such as Innounp.
Those barrels are only thematically similar in my opinion. It's pretty clear to me they aren't derivative of RTP stuff. Thanks for scanning through this for any additional issues, guys. Sharm's lamp makes a good replacement, but users will have to work them into this set independently.
The lanterns identified above have been removed from both the tileset and the preview. @cemkalyoncu: I also restored the object shadows to semi-transparet in the tileset (the alpha channel had been accidentally removed when bart edited out the awning and clock face). I reworked the preview image as faithfully as I could to only display content found in the tileset: Lanterns, clock face, and tent awnings no longer appear in the preview. The originals are available behind the scenes, so if something was messed up, we can easily restore it or compare to the previous versions.
Licensing flag lifted.
mold did a nice rework of Sharm's lamp that I like very much. It might go pretty well with this set. But obviously, it would change the licensing so don't count on a merge.
Reworked the barrels, in combination with some of isaiah658's food tiles, in a tileset for Stendhal:
https://opengameart.org/node/79172
beautiful!
So, is this commercially available? And I can use it in other tools besides RPG MAKER?
@dawn: yes.
Thanks for the answer.
Everyone, thanks for fixing this up. I don't remember what the deal was with this set, it was a total conversion and some stuff never got repainted I think. Glad to see the work you all have done to preserve it, I appareciate that!
This is a very nice set that holds up even today. It would not be a stretch to say that this is one of, if not THE, finest tileset on OGA. I plan on using this in my magnum opus. I've also made a few variations of some of the tiles that I will upload soon that give some more variety to this set. Credit will be given, as I don't believe in not crediting those who work hard, especially when they release their stuff for free.
no character?
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