As short and basic it is, I sincerely enjoyed it. That basement scene made me jump and hairs on my arms stand.
Couple of feedback / bug points.
1. I'd started a new game and found the mouse sensitivity too low so I thought pressing escape would take me to the options but instead it quit the game. 2. Speech pronunciation (A.I or text to speech?) error with the word "Winds" which was spoken as "Whineds" after the first scene. 3. View sometimes start randomly slow panning around. 4. Just before most cut scenes end and fade to black I see the textbox appear with "0" written? 5. After you dig the flowers and find the stairs, even though I was set to English I still saw "¿Escalones?" instead of "Stairs?"
You need to cut 1 second after the marker iamoneabe mentioned (02:46.976) and then perform a liner fade on it. After that you mix it at the start of the main track.
If you find that too much work I have made it available via link below. Please note that it's saved as FLAC as the MP3 format adds information to the start of the file which can result in a gap or audible click.
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Hi glitchart and thank you. I like to take time building my tracks but it often means walking a fine line to avoid procrastination or stagnation. This is not because it becomes boring, but that I struggle with direction which is why sometimes I end up with more than one variation and then choose the most appropriate based on a theme. As simple the track is, it was in the making for almost a year *ugh*
I really appreciate your remixes, not just of my content but of others as well. Gives me ideas, things I would have never though of myself. Keep it up!
This is a great and important question I would like some clarity on as well. Image-Line's FL Studio added a feature this year called "Generated Chord Progression" which is applicable. I do find it somewhat frustrating with the boundaries becoming somewhat blurred and wthat I experienced recently with these companies adding A.I. freatures to VST plugins although I have never really seen, noticed or used said features.
The concept is a nice idea however, because you've stretched the "Lights" track, it's degraded the quality. If your interested I will re-render "Lights" to match the the intended scale/pitch so you are able to remake it without sacrificing quality.
Saw this, read the product names and labels... 5mins later im still laughing.
As short and basic it is, I sincerely enjoyed it.
That basement scene made me jump and hairs on my arms stand.
Couple of feedback / bug points.
1. I'd started a new game and found the mouse sensitivity too low so I thought pressing escape would take me to the options but instead it quit the game.
2. Speech pronunciation (A.I or text to speech?) error with the word "Winds" which was spoken as "Whineds" after the first scene.
3. View sometimes start randomly slow panning around.
4. Just before most cut scenes end and fade to black I see the textbox appear with "0" written?
5. After you dig the flowers and find the stairs, even though I was set to English I still saw "¿Escalones?" instead of "Stairs?"
Other than that, congratulations!
I see these are Cough Cough Zero but are they also gluten free?:P
Hmm, the texture looks A.I generated.
I managed to get a seamless loop without issue.
You need to cut 1 second after the marker iamoneabe mentioned (02:46.976) and then perform a liner fade on it.
After that you mix it at the start of the main track.
If you find that too much work I have made it available via link below.
Please note that it's saved as FLAC as the MP3 format adds information to the start of the file which can result in a gap or audible click.
https://mega.nz/file/VnJgkZCB#_KQ7Mw0XTvZKgZrbfLjOwHkxD2kfm7CDVlEgWsgaXVw
Looks like bit of confusion with the licencing as well.
A short quote from the CC0 licence description,
So in short, yes.
Hi glitchart and thank you. I like to take time building my tracks but it often means walking a fine line to avoid procrastination or stagnation. This is not because it becomes boring, but that I struggle with direction which is why sometimes I end up with more than one variation and then choose the most appropriate based on a theme. As simple the track is, it was in the making for almost a year *ugh*
I really appreciate your remixes, not just of my content but of others as well. Gives me ideas, things I would have never though of myself. Keep it up!
This is a great and important question I would like some clarity on as well. Image-Line's FL Studio added a feature this year called "Generated Chord Progression" which is applicable.
I do find it somewhat frustrating with the boundaries becoming somewhat blurred and wthat I experienced recently with these companies adding A.I. freatures to VST plugins although I have never really seen, noticed or used said features.
The concept is a nice idea however, because you've stretched the "Lights" track, it's degraded the quality.
If your interested I will re-render "Lights" to match the the intended scale/pitch so you are able to remake it without sacrificing quality.
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