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Thanks! 
Thursday, February 22, 2018 - 16:51

Thanks! 

Yeah.. it was probably me, this was going be a dungeon boss in a goblin game but I think I'm just gonna try to commission someone for everything, I don't want to risk licensing problems with some of the assets I was working with! x.X; 

Probably better to ask in an
Saturday, September 16, 2017 - 17:28

Probably better to ask in an RPG maker community.. O.o; I don't know enough about RPG Maker to give you coding advice meant to work around it's engine's pre-existing features..

Looks nice! Though you should
Thursday, September 7, 2017 - 16:14

Looks nice! Though you should probably check with Ansimuz if this is okay to share? ..think he only intended for those graphics to be shared with his patreons..

Plastic - Spikes are useful
Thursday, July 14, 2016 - 02:00

Plastic - Spikes are useful

Simple Broad - Flame enemy, can try to alter ghost backwards sprite to be the tail of a soul leaving a body

Skulls - use to add to "old hero" sprites, preferable ninjas, Standard 1 hit Ninja > Kitty 2 hit Ninja > Demon 3 hit Ninja

 I like to have four themes
Saturday, June 4, 2016 - 11:09

 I like to have four themes that I look towards in helping to brainstorm/refine gameplay mechanics.. for something like this I might choose..

  • Rising threat
  • Deadly Heat
  • Suffocation
  • Agile Skill

 Good resource for enemy/obstacle design: http://www.gamasutra.com/blogs/GarretBright/20140422/215978/Build_a_Bad_...

 

UHM.. and I dunno a good resource for lists of gameplay mechanics.. but.. 

Core Dynamics

  • Territorial Acquisition

  • Prediction

  • Spatial Reasoning

  • Survival

  • Destruction

  • Building

  • Collection

  • Chasing/Evading

  • Trading

  • Race to the End

  Twitch Mechanics

  • Pure Speed
  • Timing
  • Precision/Accuracy
  • Avoidance
  • Time Pressure

 Chance Mechanics

  • Dice
  • Cards
  • Random Number Generators
  • Hidden Information
  • Other Game Bits

 Tradeoff Mechanics

  • Auctions
  • Purchases
  • Limited-Use Special Abilities
  • Dynamic Limited-Use Special Abilities
  • Explicit Choices
  • Limited Actions
  • Trading and Negotion

 Puzzle Types

  • Riddles
  • Lateral Thinking
  • Spatial Reasoning
  • Patern Recognition
  • Logic
  • Exploration
  • Item Use

 Compiled these lists from the book "Challenges for Game Designers" and more info about them can be found in it.. x.X;; Your library might have access to atleast the e-book version..

Could you add these Lizard
Thursday, June 2, 2016 - 01:39

I think it would be nice if you removed the standing frames from the walk cycle display, or made them last a little longer.. Having it flash in there looks a bit glitchy..

Could you add these Lizard people to it? http://opengameart.org/content/drakes-and-lizardfolk

Eh... Also, I redid the head placement of the orcs, I wasn't planning on uploading them to this site until I was done with all the LPC modifications I'm working on.. Posting them here in case you want to add them to the generator though.. o.o;

Looks amazing.. o.o;
Wednesday, December 2, 2015 - 18:34

Looks amazing.. o.o; Love the look of those teeth spikes!

Awesome job, that looks
Thursday, September 17, 2015 - 00:47

Awesome job, that looks fantastic!

gilded font - credits
Monday, July 27, 2015 - 00:59

gilded font - credits

i are spaceships - sparklies left behind when items are picked up

small sprites - ninja shuriken

spiky font - game over

30 sprites made in 30 minutes - blue shield is a pickup item

pixel cake- Knight and cats get cake at the end.. Fish cake!

treasure chests - contain power ups, items, moneys.. and perhaps a kitty if there's meows coming out.. and maybe a kitty paw on it

http://wayofthepixel.net
Wednesday, July 15, 2015 - 14:45

http://wayofthepixel.net/index.php?board=6.0

 

http://www.pixeljoint.com/forum/forum_topics.asp?FID=11

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