Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate

Primary tabs

  • View
  • Collections
  • Comments(active tab)
  • Followers
  • Friends
  • Favorites
The risks of full steam. ;)
Wednesday, August 5, 2020 - 17:18

The risks of full steam. ;)

I think it may be due to an
Wednesday, August 5, 2020 - 08:42

I think it may be due to an expired SSL certificate. For my own websites I use Let's Encrypt with auto-renewal. Once set up, this problem would likely not reoccur.

I will update the attribution
Monday, August 3, 2020 - 08:39

I will update the attribution in CREDITS-desert.txt to your OGA submission if you prefer.

Yes please. ツ

I am also working on an update to this submission which replaces that cactus with a re-drawn one that is more loosely inspired but I think better fits the LPC style.

Ah, cool! Never really bothered with palettes in those days. But I guess it's easier to reduce the number of colours than to add detail anyway. シ

The latest version best can
Monday, August 3, 2020 - 06:48

The latest version best can be viewed here

They're actually four
Monday, August 3, 2020 - 06:40

They're actually four textures, all packed into the blend; diffuse, specular, emission and normals.

The normal map is baked from a (somewhat crude) sculpt. The diffuse texture was painted in Blender and the rest I derived from it in GIMP, often using my trusty A5 Wacom Graphire 3 in the process.

I'm thinking this duck might
Monday, August 3, 2020 - 05:14

I'm thinking this duck might like to play a role in Blip 'n Blup: Skyward Adventures as a recurring NPC. It fits quite well with the existing assets.

The original versions of the
Sunday, August 2, 2020 - 17:55

The original versions of the lower cactus and bottom right palm tree are now also available.

Although I like the effect
Sunday, August 2, 2020 - 17:46

Although I like the effect this seems the most resource consuming way to achieve it. For instance a single grey scale texture to which a color ramp is applied in real time would be much more efficient.

To clarify, two of the cacti
Sunday, August 2, 2020 - 13:26

To clarify, two of the cacti were based on one I made for The Mana World in an ancient past. The original version is now also available through OGA.

Pages

  • « first
  • ‹ previous
  • 1
  • 2
  • 3
  • 4